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  1. #31
    everything worked great until this last patch.. why can't they roll back if it broke the game for 20% of its users?
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  2. #32
    lcsok's Avatar Junior Member
    Join Date
    Feb 2016
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    25
    any news @UbiSailorScout?
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  3. #33
    Originally Posted by lucisokay Go to original post
    any news @UbiSailorScout?
    I think something like this.
    The Siege team is still looking into this issue with Vega cards. The current workaround suggestion is to revert back to the 17.9.1 WHQL driver.
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  4. #34
    Ubi-Spud's Avatar Ubisoft Support Staff
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    Oct 2018
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    3,226
    Originally Posted by AnimeSuperSquad Go to original post
    I think something like this.
    The Siege team is still looking into this issue with Vega cards. The current workaround suggestion is to revert back to the 17.9.1 WHQL driver.
    Essentially this, yes! The issue is still under investigation, and we don't have an update just yet. Thanks for your patience, guys!
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  5. #35

    same here

    Same here and vega64
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  6. #36
    Originally Posted by Ubi-Spud Go to original post
    Essentially this, yes! The issue is still under investigation, and we don't have an update just yet. Thanks for your patience, guys!

    Very funny. Thanks for the reply, but it started 2 weeks ago or may be more. I don’t want to be rude, but the AAA project should not work like this
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  7. #37
    its almost a month dude
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  8. #38

    its been like 3 weeks (vega 56 user)

    I haven't even touched siege because of the artifacting. Why is there no news on this? It seems like they acknowledge the problem but don't care.
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  9. #39
    keepit silent ya know they are working on it but damn does this take long
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  10. #40
    Vega 8 and Vega 11 also experiencing this issue, but sadly, reverting to 17.9.1 WHQL driver is not an option since that driver didn't support Ryzen's APU.
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