the division 2 is not division 1.5
it felt like a new game to me.
- summer of post apocalyptic event
- bright days and dark nights
- heavy rain and lighting sky
ui difficulties
- modding gear / weapons would be easier with a list view vice
- maybe a character view screen to select item and show mods equipped in a list
- picking up crafting materials was hard to see what was picked up
combat felt good but is this desired?
- unable to track targets at night
- multiple non stop drones or grenades to hammer at rapid pace
- running and reload not working?
movement
- characters should move around objects
- stuck on doors and ground items
- seemed a bit bulky but maybe that's a good thing
weapon handling
- no tutorial on how weapon mods affect
- scopes go out of scope upon shot
- + and - minus were a nice change but maybe confusing to new players
dynamic content was nice and each replayed mission felt different.
looking forward to release with or without bugs as time will adjust to see what works best for everyone.
i'm a pve guy and pvp stuff is bad for pts.
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