Hello,

I know a lot of agents talked about this problem but I wanna give you more details and some suggestions,

Bugs :

- Textures takes about 8-10 secs to fully load in new areas

- When you’re in an intense fight in a landmark in the DZ the fps drops a lot, it doesn’t happen in skirmish nor missions.

- Sometimes NPC’s travers through walls and barriers

- Sound is very unstable, Sometimes you hear enemies bullets like they are 1, 2 m away, when in fact they are very far away from you, Sometimes there is delay, sometimes it doesn’t work at all.


- The mob that screams “YoooOooOuuu’re Miiiiiiine” hits you even when you dodge her attack ¯\_(ツ)_/¯

- The player movement is too slow it feels like it’s 10x slower than the Div1 which makes the overall gameplay too slow

Gameplay Suggestions :

- The white house feels like a maze, when I’m inside I don’t know where I am or where should I go or what I should do, In the div1 it was very clear on the entrance and the ground, lines guiding you to better navigate the base

- it’s hard to find NPC’s you recruit, I suggest maybe adding a noticable icon on the top of their heads ( just like destiny, you can even see them behind walls )

- The bosses shield hit indicator is useless, you do not know how much damage you’re dealing or how much remains to destroy it, Unlike the div1 it was very clear with the white dashes

Hope this helps, looking forward to waste some thousands of hours playing it when it comes out’

Good luck, And thank you for the beta.