Change the skills back to passive activation
It is too hard with the pov in this game to manually target skill activations, I wound up only using the repair drone and auto turret the entire beta due to this. What was wrong with how the seeker mine worked in td1? Or if the auto turret can shoot by itself, why do I need to manually shoot the sniper/mortar variant? When deploying the turret it should also be the old way (click once to drop/place on top of cover, hold to throw)
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