🛈 Announcement
Greetings! The Division forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1
    sixburn's Avatar Banned
    Join Date
    Jul 2010
    Posts
    85

    End Game is Brutally Hard

    At least for newcomers like us, signature weapon's ammo drop is almost 1% to none existent. And that yellow rusher with batons are insta-killing us and wiping our group, its like 4 people are not enough to kill one elite, but wait there are more, two baton rushing elites?! took us 3 hours and 10 + tries to fin the invaded content. But yeah it was fun for hardcore vets of the game, off putting for casual players though.
     4 people found this helpful
    Share this post

  2. #2
    Firstly, I hate to say it, but endgame content in anything like The Division is not meant to be casual. As a more hardcore player, I can definitely say that the Invaded mission was bordering on easy with just enough enemy variety to be interesting. Endgame content feels like it's right where it should be, though I would like to have harder difficulties available.

    Ammo drops are easy, just follow your specialization. If you're a Sharpshooter, act like one and kill enemies with headshots from marksman rifles. Enemies go down quick as long as you focus on weak spots, stay in crit range, and fire from cover. Use cover at all times, you cannot run and gun. Rushers have always been priority targets in TD1 and they will continue to be priority in this game as well.
     4 people found this helpful
    Share this post

  3. #3
    ye should be as it is, maybe even slightly more difficult
     2 people found this helpful
    Share this post

  4. #4
    Ms_Salami's Avatar Senior Member
    Join Date
    Jul 2016
    Posts
    1,425
    I dont think its hard.
     1 people found this helpful
    Share this post

  5. #5
    It's the scaling. It's over tuned for groups above 2 players. Solo or duo you have manageable kill times, you have to play tactically but it's doable. When you have 3+ players, good luck. The bullet sponginess goes thru the roof and I've mag dumped 3 LMG magazines (with extra rounds mod) into a yellow enemy and not even dent his life bar, only his armor. I think the dev's should tone down the aggressive scaling present in 3/4 man groups. Especially matchmaking where comm's are close to non-existant so not all groups can focus fire on a targetted enemy.
     1 people found this helpful
    Share this post

  6. #6
    I liked the difficulty to be honest, although your point about specialist weapon ammo drops is right on the ball, I hated it when they turned the sniper rifle into a limited ammo thing in destiny 2, makes you wonder if it’s worth bothering if the ammo is going to be that limited.
    Share this post

  7. #7
    Strit.'s Avatar Junior Member
    Join Date
    Feb 2016
    Posts
    27
    I think it was fine, I like that it was a bit of a challenge and you had to think a bit.
    Just do the mission on normal til you have better gear in the main game if you would be struggling there as well.
    Remember these builds are not that great.
    The SUPER low drop rate for special ammo is broken, I never once trough the entire mission saw any ammo for the crossbow.
    Share this post

  8. #8
    the black tusk are cool and interesting and I like how they given some in-story explanation as to why you're revisiting old missions on high level again.
    but god damn I hated the endgame in division1 and things pretty much didn't change in this beta
    the shock melee rusher with armor that can stun lock you till death
    the infinite grenade spam with pinpoint accuracy
    and the god damn TTK is ridiculous
    you shoot at the purple dudes WITHOUT breakable armor parts for whole minute and it might still standing

    I mean, there are better ways to make things challenging without spamming bulletsponges everywhere isnit?

    and ffs don't just "gitgud" me
    you get used to tank control doesn't mean tank control is a good design, same with the bulletsponges
     1 people found this helpful
    Share this post

  9. #9
    wasnt too bad. matchmaked with 4 randoms, plenty of downs, but made it first go. beginning of the mission felt the toughest. it put me in an Australian server (im UK) for it, nice touch that it now shows your servers region on the social screen.
    Share this post

  10. #10
    You can play the invasion mission on hard for some extra juicy stuff
    Share this post