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  1. #11
    Originally Posted by Ms_Salami Go to original post
    Not enough material spaces and not enough of some materials. For most when I crafted one item I could not craft another with collecting materials again even though I was at max materials beforehand.
    I fell the same way. I don't want to have to run out and scavenge just to craft an item. I don't find that fun at all and it kills my desire to craft. I want to be able to collect and store all my materials as I play the game. I hate leaving materials behind because I don't have room to pick them up. Talk about a waste of time. In my opinion there shouldn't be a cap on the amount of materials one can carry. It feels like a punishment when I can't pick up materials because of no room when my stored amount is so low.
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  2. #12
    Originally Posted by MIKEnBC Go to original post
    I fell the same way. I don't want to have to run out and scavenge just to craft an item. I don't find that fun at all and it kills my desire to craft. I want to be able to collect and store all my materials as I play the game. I hate leaving materials behind because I don't have room to pick them up. Talk about a waste of time. In my opinion there shouldn't be a cap on the amount of materials one can carry. It feels like a punishment when I can't pick up materials because of no room when my stored amount is so low.
    That's right. It's just sad, that a great coop shooter get's ruined, because of unnecessary grinding and crafting systems.
    TD1 had the same problem. Ubisoft made a great story, a great world, and a lot of coop content. But I couldn't really enjoy it, because the main activity of the game was grinding,....
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  3. #13
    its to give the game a grind. this is nothing new to division or any game for that matter
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  4. #14
    Originally Posted by Zachi2_fox Go to original post
    its to give the game a grind. this is nothing new to division or any game for that matter
    But you can create a "grind content" without such a lottery.
    In every MMO you need to grind. But The Division is the only game, where you need luck.
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