1. #11
    Ubi-MrDrPink's Avatar Community Manager
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    Originally Posted by Oregon_Pacifist Go to original post
    "You can even take items you download from Gear Store and customize them further to create the perfect piece of gear for your bike or rider"

    I'm not sure if I like this. Someone could spend hours making the perfect design, then someone can download & tweak it? Can they re-upload it? That would be lame if someone downloaded someone else's design, changed it a bit and then re-uploaded it as their own. Can you take credit for someone else's work? Can you confirm or deny this, RedLynx?
    Some additional information has been added to the OP, hopefully this will provide the answer to your question:

    Items downloaded from the Gear Store and customized further can only be equiped to the bike or rider of the player who made the changes. They cannot be re-shared to the Gear Store as a new item unless all stickers have been cleared and a new customization is started from scratch

    Originally Posted by Core2TOM Go to original post
    sounds great so far!

    i have a question about the difficulty levels: in the editor you can use 20 different difficulty levels for your track (if i remember correctly that was showcased on one of shadys latest videos) so you can tell i.e. if it's an easy extreme or hard extreme or ninja lvl1 or ninja lvl7. but this track central screenshot above only shows symbols for 6 difficulty levels (beginner up to ninja) is there a way we can filter the mentioned 20 difficulty levels in track central search?
    While in the Editor, it's possible to select between 20 different difficulty levels when designing your track. However, in Track Central, it will only be possible to filter between the different ranks of difficulty (beginner - ninja) rather than the (ninja) level of difficulty presented in the Editor. What do you think, maybe this is something we should see implemented further down the line?
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  2. #12
    While in the Editor, it's possible to select between 20 different difficulty levels when designing your track. However, in Track Central, it will only be possible to filter between the different ranks of difficulty (beginner - ninja) rather than the (ninja) level of difficulty presented in the Editor. What do you think, maybe this is something we should see implemented further down the line?
    This would be great actually, It was only a few days ago when I personally wanted to practice ninja tracks as I haven't really touched any. Specifically searching for ninja 1's would be hugely helpful
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  3. #13
    Core2TOM's Avatar Senior Member
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    Originally Posted by Ubi-MrDrPink Go to original post
    While in the Editor, it's possible to select between 20 different difficulty levels when designing your track. However, in Track Central, it will only be possible to filter between the different ranks of difficulty (beginner - ninja) rather than the (ninja) level of difficulty presented in the Editor.
    what's the point of having 20 difficulty levels then? the idea of having much more difficulty levels is great, but if you can't see these in career or track central it's more confusing than helpful to anyone.
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  4. #14
    Ubi-MrDrPink's Avatar Community Manager
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    Originally Posted by Core2TOM Go to original post
    what's the point of having 20 difficulty levels then? the idea of having much more difficulty levels is great, but if you can't see these in career or track central it's more confusing than helpful to anyone.
    I'll be happy to let the development team know this!
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  5. #15
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    Originally Posted by The_McCheshire Go to original post
    This would be great actually, It was only a few days ago when I personally wanted to practice ninja tracks as I haven't really touched any. Specifically searching for ninja 1's would be hugely helpful
    You might be interested in reading my post. The bot I developed is helping a lot of people finding the right tracks for their level, see for yourself:
    https://forums.ubi.com/showthread.ph...tter-at-Trials
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  6. #16
    willyums's Avatar Senior Member
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    20 difficulties? where's that come from? seems like an insane amount to me - a lot of players got their difficulties wrong just with Beginner-Extreme, having 20 would be a right mess
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  7. #17
    Core2TOM's Avatar Senior Member
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    here you can see the difficulty scale in the editor: https://youtu.be/3qFmxrHedjg thanks to Storm Psykoz

    01 Easier Beginner
    02 Harder Beginner
    03 Easier Easy
    04 Harder Easy
    05 Easier Medium
    06 Medium Medium (really lol)
    07 Harder Medium
    08 Easier Hard
    09 Medium Hard
    10 Harder Hard
    11 Easier Extreme
    12 Medium Extreme
    13 Harder Extreme
    14 Ninja Level 1
    15 Ninja Level 2
    16 Ninja Level 3
    17 Ninja Level 4
    18 Ninja Level 5
    19 Ninja Level 6
    20 Ninja Level 7
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  8. #18
    willyums's Avatar Senior Member
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    thanks for the link. seems like a really bad idea to me though damn.
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  9. #19
    Originally Posted by Core2TOM Go to original post
    here you can see the difficulty scale in the editor: https://youtu.be/3qFmxrHedjg thanks to Storm Psykoz

    01 Easier Beginner
    02 Harder Beginner
    03 Easier Easy
    04 Harder Easy
    05 Easier Medium
    06 Medium Medium (really lol)
    07 Harder Medium
    08 Easier Hard
    09 Medium Hard
    10 Harder Hard
    11 Easier Extreme
    12 Medium Extreme
    13 Harder Extreme
    14 Ninja Level 1
    15 Ninja Level 2
    16 Ninja Level 3
    17 Ninja Level 4
    18 Ninja Level 5
    19 Ninja Level 6
    20 Ninja Level 7
    .....No

    Beginner, easy, medium, hard, extreme. Ninja 1-7 I'm on board with. Every other difficulty should be scrapped.

    Also.. If anything, you should add a "creator recommended bike" i.e. what the creator tested with or intended the track to be run with by the track name (assuming they leave open multiple bikes) so I don't have to guess or watch a replay before I load into a track only to find out I chose wrong.

    100% of the time when I see medium difficulty I'm jumping on the roach and loading into the track. But then once I start running the track I'll sometimes find out it's a medium track that would've been better on the pit viper and now I'm all butt hurt because I have to load out, change bikes, and load back in, only to realize I'm still bad at the game and it doesn't matter which bike I'm on but still.. wasted time.. idk
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  10. #20
    Originally Posted by AurisLT-TFG Go to original post
    Can we get something like "pass X in-game ninja tracks before you can upload your track as a ninja" please? Don't want to get ninjas section flooded by MyTracks from Day 1 already, thanks
    This sounds like a very good idea so we don't get overloaded with troll tracks
    by people who buy the game and lose interest after a few weeks
    because they can't pass medium.

    Maybe it can also apply to all difficulties.

    A message like "Congratulations! You passed x hard tracks, and can
    now publish hard tracks to Track Central." can show up.

    Of course the tracks that must be passed should only be from career, to avoid
    people abusing the system by publishing "Ninja" tracks that are just a
    start & end point (which people can play just to gain the ability to publish ninjas).

    Maybe this applies to any tracks within a given difficulty.
    For example beating an easy extreme or a hard extreme will all
    unlock the ability to publish any extreme.

    Likewise beating a lvl 1 ninja will allow one to publish lvl 7 ninjas
    because at the higher ninja lvls, there are few that can beat them
    and many high lvl ninja track creators cannot pass their own creations.
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