Warden definitely needs to be nerfed in my opinion, duels and ranked are absolutely flooded with them, and I get at least 1 warden a fight. They have 2 50/50's still, and the shoulder bash only got worse with the unblockable bait. In my opinion warden is a broken hero that requires minimal skill. People talk a lot about how broken and toxic shaman and conq is yet they aren't the ones flooding ranked and duels.
we people know warlord its week heroes and awful counter attack and his full block stance its awful it my idea to rework warlord
heavy attack have now gains Uninterruptible stance at 500ms.
can be useful to trade enamy attack
Buff warlord healpol 140 up to 150
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Warlord New Move
Bear Hug
Bear hug has Uninterruptible Stance starting at 500ms
Bear hug Completely now refills stamina on a successful hit
Bear hug Deals Damage 35 and stun enamy
bear hug can cancel any heavy to Bear hug
full block stance can now cancel to bear hug
bear hug its short range
bear hug its Unblockable Uninterruptible Stance Knocked down
But bear hug eanmy can dodge it move
its how Bear hug look https://www.youtube.com/watch?v=GLpLTcHPIh4
harasser new move
warlord successful hit enamy light or heavy attack warlord can use shield bash enamy and get free light attack but enamy can dodge warlord shield bash
new move warlord can now dodge to do headbutt enamy
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warlord new move counter attack
Elder shield counter parry enamy attack warlord can use elder shield counter to punch shield up enamy face enamy screen look up 2 sec and sametime get stun
its how Elder shield counter move look https://www.youtube.com/watch?v=hX8xd74llkg&t=20s skip to 0:20 you can se shield punch up enamy face and sametime enamy screen look up 2 sec
elder shield counter can be parry stun push back unblockable Uninterruptible Stance
Elder shield counter Combo you can get free light attack or use top unblockable heavy attack 850 ms do 50 damage enamy give you directly Uninterruptible but enamy can still parry attack
shield counter can now wall splat enamy and sametime warlord get directly Uninterruptible Stance
shield counter mix ups wall splat enamy and use bear hug give you free bear hug Deals enamy Damage 35 and stun enamy and you get efills stamina on a successful hit
shield counter combo get warlord directly Uninterruptible Stance
new shield counter combo punch enamy with shield stun enamy get free light attack and can use Bear hug but enamy can dodge bear hug
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Only im want warlord get buff its healpool 140 to 150 it should make me glad
If u compare the reworks between Shugo and Warlord:
shugoki is pretty strong now, a heavy that earns the name Heavy.
warlord is like "what did change? thought he got a buff but I dont feel it. lets go play shugoki!"
i mean push up the warlord so he is a heavy that fit in the row of the other heavys, sugestions are enough in this chat.
I like Warlord because he was described as a harasser, like Berserker if he was a heavy. Except the only thing he can harass with is headbutt and it can't be feinted so you can't catch the dodge with a guardbreak or parry the dodge attack. And once he gets the first hit, he becomes a watered down version of Lawbringer because all he has to do at that point is play defensively and sit on the health lead. There's no point in risking anything afterwards because his offense is terrible.The unblockable property on his superior block light attacks is good addition to his defense but he needs to be able open up defensive players. I wasn't aware of the crashing charge mixup until recently, so nerfing that isn't a problem for me. I also wasn't aware that, before the game was released, he could feint his headbutt. Tyrjo made a thread a while back, and was brought up by another guy earlier in this thread, proposing some changes to Warlord that might work as well, i.e. a shield bash that stuns that starts chains or can be canceled from a heavy attack, and it would guarantee a light attack, and if it is done just before the heavy is about to land (and fast enough), it would be like Jiang Jun's unblockable kick. This would force the opponent to guess whether or not he will go for the shield bash or feint it and go for the guardbreak to counter the dodge or parry the dodge attack.
I don't play him a lot, and won't anytime soon, because he's just another character designed to play defensively because if he gets the first hit, he can just sit on the health lead. If he doesn't, the only thing that reliably opens up the opponent is headbutt, which is dodged by players with good reactions or who are expecting it. If he can't feint the headbutt, or be given a move that opens up the opponent and and can be feinted so it becomes a 50/50, then he will continue to languish in the current state he is in.
guys they only make these threads as fan service, theyre not going to fix warlord, only make him worse, as they have since season 1.
hes not priority and us warlord mains are gonna have to wait another few seasons before anything is done about it. notice that theres not even a dev reply here?
xvalravn I had a fair idea that the devs had little to no intention to work on Warlord my reason on this is Conq. Warlord and Conq had received the stamina delay from full block at the same time but they removed it from conq when he got his rework on 02/08/2018 almost a year passes and then they remove it from warlord you can go here and see for yourself if you don't believe me.
https://forhonor.ubisoft.com/game/en...tch-notes-v119
The headbutt isn't guaranteed any longer, they changed it in the last patch. However the damage of the Headsplitter Leap was increased to 35 from 25.Originally Posted by Sweaty_Sock Go to original post