Greetings Warriors,
With the launch of Year 3 Season 1, we would love to hear your thoughts on a number of topics. We’d like to ask that you leave your comments, feedback, and thoughts for our newest hero, Black Prior. This will allow us to better organize your initial feedback for the fight team.
The art and the designe are great .
His shield bash . 20 dmg for a 500 bash is way too much . Either make it 13 dmg and 500 ms . or 600 ms and 18 dmg
And for god's sake make it GB punishable . if conq and warlord can be GB'ed for their 13 dmg and more predictable and easier to dodge move than this must be punishable as well
Great Looks. Good job on that. I like the way the prior feels but, but the moves are too limited for me. the only way fo realy win is to bait the opponant Out of stamnia and then bash him up. The bolwerk stance is reasonable, but you cant put any pressure on your opponent as you get in a real Dilemma with stamnia there. I think go for the same as with the Highlander. Let the black prior regain stamnia from bolwerk as highlander in offencive.
Alternatively reward a succesful counter in bolwerk with full stamnia, to keep your pressure going, as you did with goki on demons embrace. To keep it fair maybe reduce some damage or increase the punish time for gb or what.
I realy miss a side-dodge move. Like the shield bash or so. The dodge is so clunky. Maybe reduce the "dodge ms respond"
The bolwerk counter is awesome! It was designd to be a Tool for groupfights, right? The Problem is after a succesful counter, i Always get crushed again by the surrounding opponants. Let the stances up and active, until the Animation is over, or just a bit longer. To be honest, without improvement its just luck if it keeps you safer than without.
Also i would suggest to increase the window of reaction of this move. Make it a better tool to use. You actually provoke a feint spam/heavy to light cancel, and get punished double, stamnia gone + damage.
And as said before stamnia is the big issue with black prior.
Maybe i just need more practicei realy like this char! Good job.
I would just adjust these little things:
1) Nerf every shieldbash dmg to 13, making forward shield bash vulnerable to guardbreak.
2) Nerfing absolutely out of stamina pressure, if you block his light you get a FREE shieldbash for a 20 dmg, if you get hit by the light you can dodge the following shieldbash... why?
3) I would increase his forward+heavy range, is quite short.
4) Let him use his bolward unblockable from any direction.
Over then that is a great char, nerfing these little things will make it very balanced.
Reposting here so it's in the "official feedback post"
Yes I realize I may be wrong about some things
These are my thoughts. today in the arena and the vortiger flood weekly quest currently available. thus they may not apply to everything really occurring within the pvp scene right now.
Also I'm not asking for fixes to all these things, some of them need to be kept to keep vortiger strong and unique regardless of how frustrating they are to play against, so not all of these observations are necessarily nerf calls... However there are a few things I feel really need to change with regards to how much stam+hpDMG he can guarantee with exploits, and yes I do know at least some of these are supposed to already have a fix in bound. Final note: I do main aramusha, but play many others at high rank (Nobushi,Kensei,Shinobi,Highlander,Berserker,and I used to play a lot of orochi but hate his current state)
GOKI
I'm gonna start playing the heck outta this guy
As far as Shugoki is concerned I love the new version, and I in fact think the new version is also more fun than the old. I certainly mean to be stereotyping here so im not gonna sugar coat it, but the people who loved the shugoki as he was mostly loved him purely for his OHKO hug and like to abuse gimmicks/exploits as much as they can. DE is now far more consistent with other similar manuevers.
Goki gank squads are awful yeah... as is any gank squad of the same people, but well its just what it is. I for one enjoy the freedom we currently have to choose any hero in 4v4s regardless of other peoples choices but the duplicate gank awfulness has been around forever and is the same with any hero.
Animations on Goki are Jank and that is a big issue.
I haven't tried to read the stamina bar yet but I have heard that you can read his feints early because of how it works atm, and that is a problem to be fixed if its happening.
VORTIGER
Okay so..... I'm kinda butthurt about him if I'm being honest with myself. I make weekly videos of the arcade quests. I've cleared this weeks three times already, and all without exploiting traps/ledges/spikes, but.... Vortiger has a few very VERY broken aspects right now, as an AI, and thus likely of course as a good player
-First: The devs and others on the forum kept saying one of the most important things about fighting vortiger was to maintain a slight distance because his bash covers far less area than conquerors. This is wrong (not the area part but the distance part) Vortiger has only 1 real weakness.... that isn't really even a weakness: GB. and if you ever want to be in range to not whiff your guard break against him as most heroes you have to be right up there in his face. So claiming a weakness of his bash is it's lesser range is absolute BS because you can't outplay him at range, especially because he can fairly quickly get into undodgeables, which brings me to:
-His undodgeable. I get it, it's supposed to be undodgeable, but vortiger can also catch you with it if you dodge and back roll his opener light, or heavy and he does his undodgeable it still catches you (even tho it wasn't the move you just dodged) before you can come out of your roll. So disengaging is impossible from a good vortiger? maybe? so Im not sure if this one was arcade mode being Wonky, but the point being rolling away from him wasn't safe and if people learn to exploit that it could be seriously troublesome.
-the speed with which he safely gets into, and out of his full block stance is beyond anything any other character has. there is almost no risk to using it. and because he can move while using it he can actively back up while doing so to avoid gb. this is a problem to me. Almost all other full block users have a much bigger drawback to it than this. There should be some drawback, or other full block users need to get buffed in some way (please oh god make an aramusha change so it' even slightly more like this.) By the way I get that a shields bigger and all, but the actual ability to manuever swords into a block takes less effort than to lug a giant shield and stamina use/recovery time after musha BB is terribly unrealistic. ("uhhhh duh.. nothing hit my blades? guess the enemies not here better put my guard down entirely for a second...OH SHI")
-his trump all fullblock counter flip ability is very strong. It SHOULD NOT be able to block drop attacks or feat attacks. thats just some BS. And although yes it is susceptible to GB because of the things I mentioned earlier a lot of the time he uses it to block hes kinda outta GB range anyways, plus the move is made stronger by the various ways he can feint to get into it. Attempting to predict it is really the only way to GB him outta it, and it just wins agaisnt too many attacks, with too little a punish on awhiffed attempt. Also I'm not 100% sure but I have yet to dodge a bash after the flip which of course guarantees another light. which is a much bigger stamina and dmg punish than he should be able to make literally anytime with low risk.
Also this above counter move is the one that pisses me off because as a person who mains aramusha and has been extremely angry about how blade blockade performs in PvP this is just a big fat slap in the face. I mean to beat out blade blockade all you have to do is feint into a light...., or a GB.... or a bash..., or another heavy and you will win out because of it's delay timings. and even if you get it off... the punish is... a single predicatable heavy, a push, or a light attack stun (which stun effects do nearly nothing to a trained player).
Also....^^^this combined with the bash reminds me a lot of the centurion cutscene days @_@...
-Vortiger does take serious skill to play tho despite all this. the way his kit comes together makes it only truly devastating if the user can psuedo infinite chain while feinting occasionally.
-I've never actually seen a vortiger use a superior block attack. I know that sounds funny but it's true, it just hasn't happened in my hours of play today. He is supposed to have them right? point being I don't think this is a necessary part of his kit, and really doesn't need to be in there cause he has a enough tools at his disposal already.
-unless you have a dodge attack dodging his bashes doesn't guarantee a GB or even a light. this is a problem as well IMO because dodging his bash is the only way to avoid it, but comes with extreme risk as he can feint into attacks or gb to catch you. and even those with dodge attacks do so at great risk because he can just go into his super block form.
-More on his bashes. because his followup attacks come out so quick, or because of lack of recovery im not sure, he can bash (which you succesfully dodge) and then enter his fullblock counter before you get a light out allowing him to flip you immediatly after his bash. Point being after all of this. Aramusha literally has absolutely no options available to deal with his flip counter and bashes, and the match up is extremely agravating seeing as half of vortigers kit overcomes aramushas full block, but if both vort and ara enter full block at the same time he comes out of it quicker and can then score a free hit while the ara is still recovering it feels like.
CONCLUSION: I'm willing to give it time. other than the fact that drop attacks should work, and feats should work on him I'm not calling for a nerf just yet. but after 4 hours of play today I'll admit I was extremely frustrated.
-Yes there are a few characters that can beat him (4 i think?), berserker obviously being one of them, but for the most part he has a massive advantage against the rest of the heroes.
AFTER all i've said, pretty much everything Damocle said (incuding points 3 and 4) but also adding a nerf to his ability to counter drop attacks and feats.
Okay UBISOFT. I want you to answer me ONE SIMPLE QUESTION. Do you want your game to be honored about skilled players or not? Cuz Vortinger is a JOKE. Ppl blamed Centurion for damn too much stamina drain. People STILL balme Conqueror for being noob champ with spammable bash with guaranteed light (which is obv overused). So you do new character. CONQUEROR 2.0 !!!!!!!!!! Spammable bash with good damage lights, full guard with throw + 100000 damage. Like WTF? you really want to make this game CASUAL? You forgot about ARAMUSHA? What the heck ppl srsly?
NOW TO THE POINT:
Voringer is nice but.......free attack after all directions bash and canncelable heavy to bash is TOO MUCH. Why warlord cant dodge left/right and make headbutt HMMMMMMM?
FIX: No FREE light hitting attacks from bash /or
BASH ONLY STRAIGHT WITH NO DODGE/CANCELSS /or
REDUCE HIS DAMAGE /or
200 ms on full block ? RLY? why all characters with shiels (smaller, lighter ones to be hones) doesnt have same speed.
GET SERIOUS GUYS.
Every single match, there are about 4-5 Vort in the session, ok, its new, and a good way to know the character and see how to deal with it. But seriously, EVERYONE use and abuse of the shield bash, who deals a lot of damage for being a bash. So its funny to step aside and see how all the vort use only that move, and thats all! So, its another character like bash+light, nothing new. Of course, I will not buy it, maybe using iron and after the Vort Fever ends.
Stop wasting resources in thie and FIX THE MATCHMAKING! 3 years and still a CRAP like in day 1.
As a vortiger new main i wanted to say a few things here how he feel to me when im playing him and vs him.
when i play him im not spamming his bash the whole fight , i try to use it 1-2 times max in a fight , i dont like to win a fight with only a bash fight.
i try to use his superior lights alot because its more comfortable for me and then i try to go in some mix ups.
his mix ups are not the most feint games in the game and after a while ppl get used to them.
so when they start to turtle then im getting problems , my lights or heavys getting parried alot and ill be punished that way.
so i do understand that ppl try to bash to get some hits in.
and on the other hand i fight alot against vortigers that only bash the whole fight and believe me thats even more frustrating me so that i start to spam it aswell against them out of frustration.
this shouldnt be the way he gets played.
i love to use the flip when i bait someone and it give satisfaction when it works.
another thing that realy annoy me is when i get hit i cant dodge anymore so i get hit by alot of characters chain atacks (is this a bug or intended)?
this hero do feel like he has alot of potential but still miss something , i dont know if its me but vs turtles i have a very hard time and can only bash to open up (then i get hate messages)
against aggressive players is wear vortiger shines and where i can get realy nice matches.
i do agree that his bash need a damage nerf.
all in all i like the design alot and loves to play him and still have to learn alot with him so dont fire at me if i miss something out here
all of this are my 2 cents how i experience to play as the black prior.
As a vortiger new main i wanted to say a few things here how he feel to me when im playing him and vs him.
when i play him im not spamming his bash the whole fight , i try to use it 1-2 times max in a fight , i dont like to win a fight with only a bash fight.
i try to use his superior lights alot because its more comfortable for me and then i try to go in some mix ups.
his mix ups are not the most feint games in the game and after a while ppl get used to them.
so when they start to turtle then im getting problems , my lights or heavys getting parried alot and ill be punished that way.
so i do understand that ppl try to bash to get some hits in.
and on the other hand i fight alot against vortigers that only bash the whole fight and believe me thats even more frustrating me so that i start to spam it aswell against them out of frustration.
this shouldnt be the way he gets played.
i love to use the flip when i bait someone and it give satisfaction when it works.
another thing that realy annoy me is when i get hit i cant dodge anymore so i get hit by alot of characters chain atacks (is this a bug or intended)?
this hero do feel like he has alot of potential but still miss something , i dont know if its me but vs turtles i have a very hard time and can only bash to open up (then i get hate messages)
against aggressive players is wear vortiger shines and where i can get realy nice matches.
i do agree that his bash need a damage nerf.
all in all i like the design alot and loves to play him and still have to learn alot with him so dont fire at me if i miss something out here
all of this are my 2 cents how i experience to play as the black prior.