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  1. #41
    Originally Posted by Diuparneus Go to original post
    ubi. buffing her damage a bit changes nothing. pk s moveset is not in tone with the new heroes. she is way to predictable even with the softfeints and cancels she has. high tier players will parry dagger cancels like a walk in the park and its impossible to gb them. she needs a moveset rework/tweak
    On console Im having good success with her although most my play is in dominion since that is where the playerbase mostly resides. Its true against good players that her kit doesnt force reactions and its difficult to get a gb in;however I also find these same players are predictable as well in their eagerness to get a light parry or punish. So using hard feints or letting a heavy fly has been very useful because they see the indicstor and assume it will be dagger cancel. They go to block high or if Im lucky attempt to parry which leaves them open for GB. i also have had good success with getting strikes in with the new zone stamina buff. I hard feint right and they once again now have to decide to block top or block left. Since the zone comes out fast if catches them and since I have stamina I can keep some pressure on. So the mind game of heavy feints to top are also noe heavy feints to left. Also now with gb allowing a side heavy I can option to follow up with more heavy feints for another gb attempt or use the guaranteed dagger follow up. Her kit is lacking an unblockable but she does have some mix ups that can be successful just more hard work. Atleast on console. On pc the reaction times may give players more time to react to their mistakes and still shut her mix ups down.
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  2. #42
    Originally Posted by pure_energist Go to original post
    On console Im having good success with her although most my play is in dominion since that is where the playerbase mostly resides. Its true against good players that her kit doesnt force reactions and its difficult to get a gb in;however I also find these same players are predictable as well in their eagerness to get a light parry or punish. So using hard feints or letting a heavy fly has been very useful because they see the indicstor and assume it will be dagger cancel. They go to block high or if Im lucky attempt to parry which leaves them open for GB. i also have had good success with getting strikes in with the new zone stamina buff. I hard feint right and they once again now have to decide to block top or block left. Since the zone comes out fast if catches them and since I have stamina I can keep some pressure on. So the mind game of heavy feints to top are also noe heavy feints to left. Also now with gb allowing a side heavy I can option to follow up with more heavy feints for another gb attempt or use the guaranteed dagger follow up. Her kit is lacking an unblockable but she does have some mix ups that can be successful just more hard work. Atleast on console. On pc the reaction times may give players more time to react to their mistakes and still shut her mix ups down.
    I played her to rep 6 now, i tend to play the underdog.... (first valk, then aramusha, warlord..now pk);

    It takes a lot of effort to play her well, but i agree to your comments. She can be difficult to stop on pc also.

    I do feel she can just melt at times vs good opponents, little room for error. While her offensive doesnt really make up for it.. bleed is really slow. It can take 10 second extra to kill a captain in breach or a player in dom.. too long..

    Her rep 2, 3 and 4 feats are really bad now. So to survive you have to stay close to zone for healing.. big weakness vs many other classes..
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  3. #43
    Yeah, her feats can be rather lackluster. Im stuck using her first feat bounty hunter. Her crossbow is kinda dumb co.pared to the other heros launchables that do 50 damage. (Her crossbow does 25) honestly though her last laugh feat is a load of bs. Now hero should have that feat. Its punishing the enemy for being good enought to win and you're being rewarded for dying. Its not right imo.
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  4. #44
    Ey bros, no issues. Ubisoft is carefully listening to our feedback and I'm sure they will do something. They will increase her light damage by 1 in the next 2 decades.
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  5. #45
    I think it is clear she is left behind because of her unpopularity. I have a feeling that they still don't understand the game, that is why they think this character is so fine that only buffs this minimal solve anything. I really don't get how you can put her and berserker in the same game as playable characters.
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  6. #46
    Originally Posted by Charmzzz Go to original post
    First "Rework" was a hidden nerf, some bugfixes and nothing else. Then she was "closely watched" for 6 months, being at the bottom in every mode. Now they buff her LIKE THIS!? Wow, I didn't play since Marching Fire because of several reasons (PK being ignored, play new characters or gtfo mentality...), and now I will uninstall as soon as I am back home today.

    Cya guys, won't come back to the Forums either.
    Same.

    Originally Posted by UbiInsulin Go to original post
    Correct, it was never called a rework. These were just changes. As we said in the patch notes:
    It's a tweak to strengthen her, but not send her right back to where she was before. Whether it's successful for not is something we welcome discussion on.
    It was a very bad decision. PK mains waited so long for rework. And that's what we got... Sorry, but i don't want to wait another season for another *tweak*.

    ps: Gl everyone.
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