OGR was played, for the most part, by adults wanting an immersive feeling of being a badass operator. GRW is played, for the most part, by kids and young people wanting to show off their cosmetics in their social media channels. We have gone from talking to ex military personnel to talking to Hollywood stylist personnel.
Downhill running anims have been there since Day 1.Originally Posted by El_Cuervacho Go to original post
My bad. Thanks for the clarification.Originally Posted by shobhit7777777 Go to original post
On the topic of particular animations; if in the future prone/urban prone to standing again prove to be challenging to the GRWs animation department, MGS5 has some beautifully seamless (albeit at times a bit too snappy for my taste) examples of properly animated humans doing it, and doing it right.
As I said earlier If they had used The Division's animations as a starting point for this game It would be perfect. I have no idea why they decided to change the character movements when they could've use GR:FS's movements and improved on them... When you think about it, this game doesn't feel like Ghost Recon... I miss the cover to cover system and some of the other things you could do in Future Soldier like barrel rolling and even being able to carry or drag bodies to hide them is something that they missed out on. There is so many ways they could rework the movements but I think it's too late for that since I think it's safe to say we can expect a new Ghost Recon game to be announced this year.Originally Posted by El_Cuervacho Go to original post
MGSV is indeed an excellent example if not for the exact anims but how smooth and well controlled they are.Originally Posted by El_Cuervacho Go to original post
I'd definitely like to see my Ghosts move like modern special operations soldiers.
I can only agree with that. I still come back to MGS5 from time to time just to go around clearing areas and extracting soldiers... Sadly a lot was cut from the game because of Kojima being fired of Konami aka Dickbag inc. I thing MGS has probably been the spark for every other stealth game because of how good it was but I wish stealth/action games took more of the concepts from MGS since I don't thing we'll get anymore of them after MGSSOriginally Posted by El_Cuervacho Go to original post