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  1. #1
    EvolExE's Avatar Member
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    Things I don't want to see div 2!

    As seen in div 1.

    An enemy that somehow manages to throw a grenade, bounce it off 12 surfaces, through a tiny window off the floor then the ceiling and right in between my feet.

    A sticky of any kind magically appearing on my backside from some enemy that I can't even see, let alone the fact that there's is no physical way they could see my location, let alone the back of me.

    Groups of shot gunners who just ran in (spawned) making a bee line for me, even though they can't see me, literally running within 2m and past my team mates and chasing me half way across the map because somehow they know I am carrying the golden egg of their wildest dreams. (mmmm tasty golden omelette)

    A shot gun hitting me and removing almost all my health from 500m away.
    Some dude with a tiny pistol doing unbelievable amounts of damage from 500m with supreme accuracy.
    Every enemy in the room for some reason shooting just at me, while I do like feeling special, it's a bit overboard.
    A hit area/zone that not only gives me 0.01 sec to react before it goes off and chain stuns me over and over.

    ANYONE ELSE GOT ANY MORE OF THESE?

    Basically what I'm saying is try to stay away from making AI in a specific way that seems unrealistic/offensive to players, I like to stick by this rule- "The player should always have an option or multiple options to get out of a situation", try not to make unwinnable situations. I'm sure you guys can think of better solutions than making super cheating AI.
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  2. #2
    The HUD.
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  3. #3
    Bambihunter1971's Avatar Senior Member
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    I doubt any changes will be implemented this late, but here are some of mine:

    You shoot an enemy from a long ways away and the first bullet just passes through doing nothing but alarming them.

    Enemies spawning at a distance that you can't shoot them (seems to be about a 10m difference)

    I agree on the enemies instantly knowing right where you are regardless of cover, suppressor, etc.

    Super accurate blind fire

    3m wide nuclear melee through walls on legendary

    Heavies kicking over turrets yet we can't do the same

    The shotgunner's are a little more realistic since what, 1.3 or 1.4?
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  4. #4
    Enemy's that don't come out of their door and can still shoot you, but you can't shoot though the open door
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  5. #5
    Ubi-Zubi's Avatar Community Representative
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    Hey agents! Keep in mind we'll be gathering feedback from the upcoming private beta. The team is working on improving all aspects of the game, and sharing your ideas is an important part of the process.
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  6. #6
    Ubi-Zubi's Avatar Community Representative
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    Hey agents! Keep in mind we'll be gathering feedback from the upcoming private beta. The team is working on improving all aspects of the game, and sharing your ideas is an important part of the process.
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  7. #7
    Goo-Goo-Man's Avatar Senior Member
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    Originally Posted by EvolExE Go to original post
    ANYONE ELSE GOT ANY MORE OF THESE?
    Has the legendary ‘Elbow of Chuck Norris’ been mentioned yet?
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  8. #8
    Cadillac-Jack's Avatar Senior Member
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    Originally Posted by Goo-Goo-Man Go to original post
    Has the legendary ‘Elbow of Chuck Norris’ been mentioned yet?
    My first knockout from one of those was Legendary times Square(he ran up the escalator and one banged me in the face
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  9. #9
    Goo-Goo-Man's Avatar Senior Member
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    Originally Posted by Sensible-Jack Go to original post
    My first knockout from one of those was Legendary times Square(he ran up the escalator and one banged me in the face
    Lol

    One of the funniest moments ever was when I matchmaked with a couple of random players on legendary in the hospital mission. Last phase on the roof........ I flank the bosses and manage to separate the sniper lady (?) boss from the rest and I’m plinking away at her.

    Get too close and bam!

    Magic elbow!

    That’s me sucking snow.

    My teammate runs to revive me. I’m up and immediately -

    Yes, you guessed it....Bam.

    Teammate revives......Bam.

    This must have happened another two or so times.......at this stage I was in stitches.......lol
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