Still nothing on fixing bots except lowering a defence percentage... How about fixing them.
They can block things that are supposed to be guaranteed
They ignore game physics like player collision and minion collision
They ignore environment like swinging through walls and dodging into walls with successful dodges
They never fall for feints, this means you fight AI completely different than other players.
They get different timings due to having zero latency (slowing them by 30-50ms would even that)
They can block while on the ground.....
Their defence chance being lowered from 98 to 97% isnt going to fix what is wrong.
Maintenance starts from 17:00 UTC/GMT and will last until 19:00, if I remember correctly.Originally Posted by Gods_Champion Go to original post
You can just log into For Honor and check the main menu where the news are posted to be sure.
Congratulations Ubisoft, you took an already low tier fighter and completely neutered him. His kit was made specifically to where you play patient and you're rewarded with heavy damage output. He was a High Risk High Reward character where he's able to dictate the pace of a fight through his old uninterruptable stance, rewarding patience since he is a very big yet slow character. Characters like Shinobi, Shaolin, and Orochi can already counter him through multihits and any good player knows that the best way to handle shu is to poke him once to pop his stance, and then feint into attacks to hitstun. By making it so that he only gains uninterruptable on attacking you eliminated the one aspect that made shugoki viable. An unneeding to initiate. Since his attack speed makes even his light attack relatively easy to parry and now you're forcing him to have to attack to gain the uninterruptable you made it so that basically anyone and everyone counters him if they parry. And the fact that you made his demon's embrace only heal based on damage dealt instead of a flat amount you have lowered his viability in ganks dealing with more than 2 enemies at a time. This is also compiled by your nerf to his base health and his ability for his grab to be interrupted. Players in a gank can already punish a shugoki by constantly attacking him while he's in the process of a grab and with him healing it gives him a bit of breathing room. By doing that nerf you completely cut that out and made him even more inviable. Shugoki was a lot more viable and more fair for both the person playing him and the person playing against him pre-patch v2.04
you guys have ****ED the game after this new patch frezzing crashing session DC all kind of bugs you put IN game THANK YOU after 10 to 15 time restart the game i got one match why are you guys messing with our money its not easy to buy games these days and got plenty many times without quiting any matchOriginally Posted by FredEx919 Go to original post
The team is aware of the issues with matchmaking and it is being looked into. There is; however, a workaround for this issue. Simply open any menu during the matchmaking freeze. Doing so will re-appear and re-enable the Cancel button so you can quit matchmaking and start over.Originally Posted by n1njaassas1ns Go to original post
The team is continuing to look into this issues, along with other issues and we plan to keep everyone updated as we learn more!
I like what Ubi did with Black Prior but I think they could do even more with feats by having feats that change a hero and how he plays. Instead of giving highlander an unblockable stance they could expand upon this and give heroes feats that are passive and give them new abilities like punch through lights or sacrifice it for something that makes them have stronger jabs and kicks (drains more stamina). Things that change the hero and to be honest they are on track for things like that with things like haymaker but it needs to be beyond just damage. You know. Anyways nice job with Black Prior. He isn’t spammy or anything I love it.
This patch made the game broken for me. Thank gods for Alt+F4. When I try to find game I get stuck on matchmaking screen, game tells me it has joined the session and it's waiting for other players even when it's VS AI and the timer is frozen and no animations in heroes menu work. Planning on fixing this and very long loading times at the launch of the game (my PC and internet connection are perfect and there is no problem from my side)
MATCHMAKING FREEZES
Matchmaking is freezing at an extremely high rate for me, requiring me to ALT + F4 and relaunch the game and sit through the damn unskippable intros again. I would shelve this game and play literally anything else if I hadn't spent 15000 steel on a month of Champion Status.
It will either say JOINING... and then freeze, or say "MISSING PLAYERS" and freeze. And it's not limited to matchmaking.. I was just in a game in which all 8 players were getting along and having friendly banter, we all readied up and when the next map started loading, I got the "MISSING PLAYERS" status at the top and it froze again. It's becoming ridiculous.
The past couple days it's been uncommon, maybe 1 in 5 games, but this morning I have had to ALT + F4 8 times... And I've only played 3 games.
FIX THIS PROBLEM ASAP! I don't have unlimited time to sit through this crap.