Get on the steam or their own forums and yes, primarily it seems to have more of a PvP inclination than Campaign, I did buy into it more to help than anything else because at least those guys are trying to give us a tactical game and not an arcade "The next supermodel" like what we have here now. No, they will never be able to get to be called a AAA game but I rather baby steps than more of this.Originally Posted by B_616e6f6e Go to original post
Why am I not surprised you jumped at the opportunity to mention the FG Knife againOriginally Posted by LaMOi Go to original post![]()
Originally Posted by AI BLUEFOX Go to original post
Coop servers are pretty reliably populated. Can't wait to see what it's gonna look like with the bugs ironed out and mod support released.
Yep, think of all the things modders will add. Currently no buttstock customisation, but I'm sure modders will deal with that. Likewise for underslung grenade launchers.Originally Posted by B_616e6f6e Go to original post
I'd throw in a point too
- Suppressors and mod options for MAC-10 and Scorpion SMGs in pistol area to make any use for these weapons - they are practically useless atm. For example in Ghost Mode taking sniper rifle is mostly a wild card because you can't take any good automatically firing sidearm with you, only pistols.
- Make machineguns to be a different kind of weapons that are actually have some use - now most MGs in the game are just a bad pick over Assault Rifles with no benefits apart from ammo capacity.
- Better (more realistic) NPC combat AI.
- Special enemies like Los Extanjeros from FG to main campaign.
- Side missions from FG to main campaign.