Wildlands is the best game I've ever played. However, I still feel like quite a bit of items or details are missing even after 2 years and numerous contents and events. So here's a list of things I think it should have been in the game from the beginning but to add them now is still not too late.
1. Outfit camo: olive green. Like what Israeli soldiers wear. And Russian Spetsnaz also.
2. Outfit camo: Dark Navy. Photo: SWAT
3. Russian camo: Цифра (Seefra) (meaning "digital"), looks similar to CADPAT but with adjustments. Source: https://camopedia.org/index.php?title=Russia . Photo: Russian troops in Crimea
4. Disruptive Pattern Material. Photo: Indonesian Kopassus
5. The ability to not wear a backpack, like a civilian casually gathering intel
6. Roping down the chopper.
7. More weapons that can be earned by grinding, not paying: Uzi, UMP45, MP5K, AKS-74U, AN-94, Beretta ARX160, Daewoo K2, SG 552, XM8, CheyTac Intervention, Barrett M82,
You missed the L1A1 SLR. Would go perfectly with DPM outfits.Originally Posted by kyle.dang_10 Go to original post
1. APS underwater rifle with rail mounted yellow plastic snorkelOriginally Posted by B_616e6f6e Go to original post
2. Akimbo M134s. Come on Ubi, they're already in the game!
3. Non-suppressible ballistic slingshot shaped like a Santa Muerte skeleton
3. working G11 with no available ammo (only for year 2 pass owners)
4. Macarena dance emote
1. Chest rig customisation where we can choose where to place pouches.
2. Helmet customisation where we can choose what accessories we want on the helmet.
3. Being able to place firearm accessories anywhere along a rail.
4. Bipods.
Oh wait, wrong forum... I was talking about Ground Branch (which already has all of these things)
I do wish with all my heart that UBI would give those guys at Ground Branch (a couple or few? worked with the original Red Storm Studio) a few cents for them to run the next SO or, hell, better yet... the next Ghost Recon game. If they have been able to accomplish what they have accomplish rubbing 2 pennies together imagine what they can do with a decent budget.
Produce a game that only a few of us will enjoy and make a loss, I'm afraid. The production costs for games now are a barrier to niche and/or innovative shooters produced by independents. The playing audience for Ground Branch is tiny compared to the interest shown in it.Originally Posted by GiveMeTactical Go to original post
I like the idea of them being invited to create a mission though, that could be interesting. I've long thought that in lieu of allowing modding, Ubisoft could license their main games to small independents who do the work to create a game customised to "feel" as they want. Ubisoft then take a cut of sales and it's a win win for everyone.
That's an interesting idea... Similar to the model where Apple builds a mobile platform and some essential apps, the bulk of the utility comes from third party apps which are built on that platform. In the same way, Ubisoft builds the game engine and the base world and missions, and you could buy add-ons for the game in terms of items, missions, and even add-ons to the world. Has anyone done this before?Originally Posted by AI BLUEFOX Go to original post
Thanks for reminding me. Already had an American Vietnam War build. I could use a SAS in Malay build or Rhodesian Bush War build with the L1A1Originally Posted by KunninPlanz Go to original post