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  1. #1

    The is no Challenge in Playing

    Where is the challenge in playing?

    Should I just buy power-ups via micro-transactions to get a game completed now?

    There used to be a day where gaming was gaming. What an absolute crying shame this industry has become. The very best aspect of gaming used to be that you try try and try again, you overcome and master a game through a learning process to gain a complete and utter sense of achievement.

    If anyone, any Devs or guys in the industry are listening: DO SOMETHING ABOUT IT!!!!!!!!!!

    There is a "Difficult" Mode where there is nothing difficult about it? How about bring out a Survival Mode where if you die you have to restart the game?

    I am just soooo bored with playing Far Cry now. Used to be 3 lives, now its infinite respawns and now you don't even need 3 lives, can do the whole game without dying. You might as well just make players immortal so they don;t have to worry about taking lovely pictures of the scenery. Jeez some people are just SO DUMB.
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  2. #2
    More challenge, developers! When gamer overcomes challenge....it gives him unexplicable satisfaction. Overcoming big challenge gives a gamer the sense of victory. It gives him joy! "Yahoo!!!" "I did it!!!" "I can!" For such moments we like computer games. For such emotions. Give these emotions to the gamer! When you overcoming big obstacle, some hard mission or Boss.....your emotions are changing.....from excitement of the battle to despair, from despair to hope, from hope to victory! Let the gamer experience the whole gamut of feelings. Feeling of despair also important. When you want to stop playing further the game. When you want to delete the game. Brake the monitor or TV set. But you don't give up! You are going on fighting. You are gathering all your courage and all your will....and victory! Ecstasy!!! The more you suffered....the more ecstasy will be as a reward.
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  3. #3
    Such emotions can give only Challenge!
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  4. #4
    KrayZee_'s Avatar Senior Member
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    Originally Posted by Sabotur Go to original post
    Where is the challenge in playing?

    Should I just buy power-ups via micro-transactions to get a game completed now?

    There used to be a day where gaming was gaming. What an absolute crying shame this industry has become. The very best aspect of gaming used to be that you try try and try again, you overcome and master a game through a learning process to gain a complete and utter sense of achievement.

    If anyone, any Devs or guys in the industry are listening: DO SOMETHING ABOUT IT!!!!!!!!!!

    There is a "Difficult" Mode where there is nothing difficult about it? How about bring out a Survival Mode where if you die you have to restart the game?

    I am just soooo bored with playing Far Cry now. Used to be 3 lives, now its infinite respawns and now you don't even need 3 lives, can do the whole game without dying. You might as well just make players immortal so they don;t have to worry about taking lovely pictures of the scenery. Jeez some people are just SO DUMB.
    What on earth are you talking about?

    So you ask where's the challenge, but you mention you need to buy 'power-ups via micro-transactions? I don't even understand what you're even saying. Everything in Far Cry 2, 3, Blood Dragon, 4, Primal and 5 can be purchased with in-game currency. Only Far Cry 5 has micro-transactions and all of them can be purchased with in-game currency or finding silver bars in-game. All Far Cry games can be completed without power-ups, and what are these so called power-ups anyways? Some bandages and body armor? If you're referring to homeopathics, none of those can be purchased.

    There's Survivor Mode in Far Cry Primal.

    Three lives? What are you talking about? There's no such thing as lives in Far Cry games. It's just reloading to the previous saved checkpoint. Did you create this topic just to provoke people with made up statements to stir some nonexistent drama?
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  5. #5
    Originally Posted by KrayZee_ Go to original post
    ..you mention you need to buy 'power-ups via micro-transactions?
    No I don't need to buy anything via micro-transaction but this is exactly what the gaming industry is trending and encouraging. This then creates the environment where players simply ask Mom to get their purse out since from Far Cry 3 the game is aimed at 14 year olds it appears and be able to see where the enemies are through walls since it would be TOO DIFFICULT FOR THEM to walk around the other side because obviously they have ZERO gaming skills.

    The result is lazy childish spoilt brats that play on a franchise that I love. Instead of the game becoming more difficult over time its become far too easy to play and now with micro-transactions , which it looks like that is where FC6 and future Ubisoft games are heading, the whole process is compounded. Open your eyes.

    What? Are you saying you find Far Cry games difficult? Its more difficult for me to load up the game than to play it with all the bugs they couldn't be bothered to fix pre-launch or even test via a public open beta. Games used to be difficult which is what made them challenging which what made it rewarding to complete them. Its logical, something that is now lost. 3 lives. If you don;t know what I mean by 3 lives then I don;t even consider you a proper gamer.

    What I would love to see is a Far Cry game that is bug free and has at least... AT LEAST... the same difficulty as Far Cry 2.
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  6. #6
    Originally Posted by KrayZee_ Go to original post
    Three lives? What are you talking about? There's no such thing as lives in Far Cry games. It's just reloading to the previous saved checkpoint. Did you create this topic just to provoke people with made up statements to stir some nonexistent drama?
    I could wrong here but I believe he is referring back to a time long before "video games" were as they are now. Way back into gaming history to the video "arcade" days long before gaming was something done at home on consoles or on a PC, as they were not invented yet.

    It was not uncommon back then to have the games give ya 3 lives in order to rack up points and get ones name on the arcade games leader board.

    (one would have to be older gamer to recall those those days, like me and although I was not into gaming back then I do remember it)
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  7. #7
    KrayZee_'s Avatar Senior Member
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    Originally Posted by Sabotur Go to original post
    No I don't need to buy anything via micro-transaction but this is exactly what the gaming industry is trending and encouraging. This then creates the environment where players simply ask Mom to get their purse out since from Far Cry 3 the game is aimed at 14 year olds it appears and be able to see where the enemies are through walls since it would be TOO DIFFICULT FOR THEM to walk around the other side because obviously they have ZERO gaming skills.

    The result is lazy childish spoilt brats that play on a franchise that I love. Instead of the game becoming more difficult over time its become far too easy to play and now with micro-transactions , which it looks like that is where FC6 and future Ubisoft games are heading, the whole process is compounded. Open your eyes.

    What? Are you saying you find Far Cry games difficult? Its more difficult for me to load up the game than to play it with all the bugs they couldn't be bothered to fix pre-launch or even test via a public open beta. Games used to be difficult which is what made them challenging which what made it rewarding to complete them. Its logical, something that is now lost. 3 lives. If you don;t know what I mean by 3 lives then I don;t even consider you a proper gamer.

    What I would love to see is a Far Cry game that is bug free and has at least... AT LEAST... the same difficulty as Far Cry 2.
    So you're posting something like this in a forum that only talks about Far Cry 5. You're still speaking nonsense. "Far Cry 5 General Discussion" is not called "Gaming Discussion". In Far Cry 5's case, there are literally no such thing as power-ups. The only power-up I could think of is in Far Cry Instincts where you can pickup an item that's temporary. And that's only in multiplayer. Also, there's literally nothing in Far Cry 5 that is exclusively micro-transactions spent with real money. Every single micro-transactions can be purchased with in-game currency or silver bars that you can pick up. And even then, there's literally no difference between its stock counterpart other than its weapon skins. If none of the Far Cry games had this, then neither would Far Cry 6. You're telling me to open my eyes, yet it seems like you yourself have your eyes closed when you're writing your post.

    Don't you dare put words in my mouth. I didn't even say Far Cry is difficult. And what bugs are you even talking about? I never really encountered any glitches or bugs other than ragdoll physics with bodies. And to be on topic here, we're talking about Far Cry 5 and Far Cry in general. There are no such thing as lives in this game. I know exactly what you meant by lives, doesn't matter if the amount is 3, more or less. You posted this topic in a Far Cry 5 forum, and you made an irrelevant statement that has absolutely nothing to do with Far Cry. If you don't want the game to highlight enemies, you can turn that off in the options menu. You can turn off aiming assist, auto drive, driving & shooting aim assist and weapon tagging. You can disable reticle, detection meter, health indicators, damage feedback, explosive warning, ammo indicator, compass, interaction prompts, resistance updates, perk updates, crouch indicator and homeopathic timers in the interface menu. Who cares if other players can have those features by default, if you yourself can disable those features for yourself. I don't see people whining about other games and its HUD if they know they can turn them off.

    To be on topic here, we are talking about Far Cry and Far Cry itself. There's no such thing as micro-transactions that can only be purchased with real money and only real money. And there are no such thing about power-ups in Far Cry in general. And there are no lives either, other than survivor mode for Far Cry Primal. The fact that you want your discussions to be irrelevant and off topic, then you're merely seeking attention. I mentioned this before in another topic, I'm getting tired of gamers whining. Whining is the reason why game developers refuses to talk to gamers. What you're doing now is exactly why game developers don't really want to talk to you.



    Originally Posted by mr_wilson1954 Go to original post


    I could wrong here but I believe he is referring back to a time long before "video games" were as they are now. Way back into gaming history to the video "arcade" days long before gaming was something done at home on consoles or on a PC, as they were not invented yet.

    It was not uncommon back then to have the games give ya 3 lives in order to rack up points and get ones name on the arcade games leader board.

    (one would have to be older gamer to recall those those days, like me and although I was not into gaming back then I do remember it)

    Keep in mind that we're replying to a thread created in a Far Cry forum. We are not talking about any other game here except Far Cry. And even the earliest iterations of Far Cry did not have lives, power-ups and micro-transactions. He's deliberately whining about something that isn't even an issue to begin with.
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  8. #8
    Originally Posted by KrayZee_ Go to original post
    So you're posting something like this in a forum that only talks about Far Cry 5. You're still speaking nonsense. "Far Cry 5 General Discussion" is not called "Gaming Discussion"..... We are not talking about any other game here except Far Cry.
    Who told you that?! Far Cry can't be discussed completely cut off from the rest of the games! Gamers, even the most Far Cry's ardent fans, don't play only Far Cry. They don't play only Far Cry 4 and then keep gaming chastity and loyalty till Far Cry 5. They play many other games in chain! Willy-nilly gamers compare games. And in this chain of other games Far Cry shouldn't be a weak link! It must be strong. But to see where is a weak link and where is a strong all the chain should be seen! Seen and discussed. Not only discussed but analyzed. Isolated -the game will suffocate. Discussion of the game will suffocate. It needs fresh air! Fresh air of the whole gaming biosphere. Of the whole chain!
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  9. #9
    I am talking about the Far Cry trend to becoming an easy to play game if its possible for you to read between the lines. That is relevant now and can be compared to the difficulty levels in games from the 1980's.

    Game difficulty is relevant. The trend is relevant and developers are consistently making games which create an environment which is easy for everyone because it sells. Now that is TOTALLY relevant and topical especially when Far Cry 2 was considered as a "normal difficulty" game. Why now has the difficulty decreased? Why now do we have so many assists? Why can we see through walls? Why is there no realism in game mechanics any more? When co-op was introduced why was the difficulty not doubled or make it even more difficult so that you actually needed a co-op partner with skills to achieve anything?

    I will tell you why, large gaming companies like EA and Ubisoft are mass-selling a game to try and suit everyone and my topic here is about the players who are not happy with this style of development and would prefer that the developers resume in making games which have more depth, possibly don't appeal to everyone, but have true character, instead of a one-size-fits-all, faceless game with a bit of a story as stocking-filler.

    The Far Cry franchise (mainly based on earlier games) is a huge recognised franchise and sets some standards across the industry as a whole as a flagship for future games being developed. I would hate to see the future of gaming continue on this trend, and if you don't like to hear my opinion you simply have the choice not to respond to it, but I am right in what I say and I will always be right in what I say due to having principles which extend beyond profiteering and an extensive knowledge of gaming for over 40 years.

    Power-ups and crafting for better weapons is the same banana by the way. Just makes everything EVEN MORE EASY. Diabolical.
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  10. #10
    Originally Posted by Sabotur Go to original post
    I am talking about the Far Cry trend to becoming an easy to play game if its possible for you to read between the lines.
    Interestingly, that is how and what I perceived your point to be in the first place...........

    ........and one the main reasons there's a PS3 setting right next to my PS4 here because, as it turns out, Far Cry 2 is my favorite game of all the FC series, even for one that is a relatively new gamer at my age. Your comments with regard to FC2 brought a smile here as "it" is what real video games should be IMHO.

    Ignore the ranting, I don't think he is capable of understanding your POV as noted by his own words......


    Originally Posted by KrayZee_ Go to original post
    Three lives? What are you talking about?
    And yet in his following response states:

    Originally Posted by KrayZee_ Go to original post
    I know exactly what you meant by lives, doesn't matter if the amount is 3, more or less.
    Which makes me think not only does he not think about or read what he is posting, (as noted by his repetitious use of the “to be on topic here, we're talking about Far Cry 5 and Far Cry”) but certainly living up to the moniker he has chosen to post under…………..
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