Agree with you 100%!! I also have posted about wanting a more robust character customization like Wildlands plus more..
Here are a few of my posts regarding customization.
https://forums.ubi.com/showthread.ph...zation-Station
https://forums.ubi.com/showthread.ph...othing-options
Also, would like to have this:
Expand the stash to an actual armory with walk in sections and vaults. Basically instead of having tables and a stash spread out have an armory that our agent can walk into with a section for gear, weapons and so fourth. It would be cool if you can walk into an actual weapons vault where you store your weapons with some of your weapons hanging on the wall of the vault. Maybe
even give us the option to pick which weapons are displayed and allow us to unlock different features over time and expand on the vault.
Some more:
Here is some more ideas on Character customization:
We should be able to customize every aspect of our character to make them unique as possible with almost endless options for clothes, vests, backpacks, face and head covers, boots, weapons and other gear.
And please give us all of the face masks, baklava and helmet options from Wildlands plus some new ones. I would love to see endless amounts of options that we can unlock. Also, some carryover outfits and gear that was specific to Wildlands to be used in D2. Wildlands already has a ton of game crossover gear from other Ubisoft games, so why not D2?
I really like the customization in Ghost Recon Wildlands and I would love to see that carried over , but with a ton more options for each category. The camo and tactical/military options in Ghost Recon are awesome and D2 definitely needs a ton of those same options as a way to customize your character, plus a ton more added to the amount available.
Check out the latest Anthem customization video and see how deep that games level of customization is. Now some of that will not work, but the basic template would be awesome in D2
https://www.youtube.com/watch?v=BN6s1cOPQ6U
Another idea is to have have a dye system like in the older Assassins Creed games so we could customize the solid colors of our gear with maybe some patterns or textures.
I also would like to see a good amount of gear that is unlocked through a more robust commendation system, so we have something to shoot for when working on commendations then just cypher keys. A very detailed commendation/player stats system with a ton of awesome gear as unlocks through the commendations is what this game really needs.
Again, the Halo 4 commendation system with tiered unlocks was awesome in my opinion and would work very well in D2 just tweaked for this game. That system was very good with different levels to each commendation with unlocks for reaching each level. It was a great way to show off some really rare armor after working hard to complete the commendation. D2 definitely needs a system like that with commendations for using weapon models and types, enemy type or faction kills, open world and so one like in D1 but much more complex with better unlocks.
http://halo.wikia.com/wiki/Commendations_(Halo_4)