Originally Posted by
i.vagabon51
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I love that the division offers so many different ways to play the game. having the option to go with a heavy agent vs a light agent would be yet another way to vary the gameplay.
as far as a slower or faster agent I think if I was in a real tactical situation I would vastly prefer my mobility to having a heavy weapon as part of my loadout. for example, getting myself into a retractable situation and having the mobility to disengage the enemy and fall back would be a huge benefit especially for the solo player.
don't get me wrong, i like the idea of specilizations but not HAVING to use a specialization and differentiating the two playstyles would force us to maybe go deeper with our builds to compensate for that lack of knock-out power present with the specializations.
and also give the lone wolf a better chance of surviving and evasion in the DZ. in need all the help i can get.