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  1. #1

    The latency is one of the biggest issues.

    I just encountered with someone who nearly had 90 latency(I got 25 latency) in game and the character was peacekeeper. She just spammed the lights and that was okay I thought. But immediately I found it was extremely hard for me to even block. After playing about 5 games (up tp 30 mins) with the peacekeeper, I went to the training arena to practice blocking. And I found that it is totally a different experience playing against the bots. I can block, parry, and deflect with obviously much higher success rate. I really hope we can have better internet connection, at least one as good as siege's in the future, or make some change to the matchmaking system, or fix the latency feature.

    There's no balance if someone can throw unreactable attacks all the time.

    Thanks.
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  2. #2
    I agree, the latency is a huge problem. Bot attacks in the training arena are completely different then fighting someone it multiplayer, a 400ms attack in training arena is actually somewhat reactable. where in multiplayer i think quite a few people have clocked them at 333ms and even faster if your opponent has higher then 100 ping, personally I've fought people with around 70-90 ping and their attacks were really fast, glitchy, or skipped the attack animation completely.
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