Why Peacekeeper'll get some changes but Orochi won't. She as he has 400 mc lights but with bigger damage (15 against orochi's 12 ones). Also PK has softfeints (also 15 + 1 of bleeding) and 400 mc zone that force enemies to react on peacekeeper attacks. So Orochi has 400 mc lights which are the second one in combo and damage you only with 12 points. It doesn't damage and only stuck revenge. Riptide is very risky because it's able to be countered by gb even when the indicator has appeard. Stormrush has not too high damage (only 17 or something like it) and is canceled for too long time that make it easy to be interrupted. Just why doesn't him? He had unique move in first days after rework (he was able to change the direction of stormrush while his running) but you removed it. I don't understand this one too...
So, here are the reasons pk gets buffs before orochi:
- Far lesser damage (btw, her dagger cancel is 10+1, not 15+1) and worse confirmed damage
- Lesser speed (unlike orochi, she has only one chain with a 400ms attack, for that, a 500ms 13 damage light must land or must be whiffed, or the zone must be thrown for most of your stamina, also 15 damage. It forces nothing, you block your right and that's it)
- Lesser stamina, range and mobility
- More predictable mixups (no free variaton between chains, no counterattack tools)
Orochi is not strong, but far above peacekeeper. The real question is, why the warlord gets his rework, not the raider or the lawbringer.