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  1. #21
    Came to look if anythings been fixed. The mm is even more broken? I didn't think that could be possible. I'm not surprised though. Two years. Still reading ' I hope when this or that happens it'll get better. Yet for two years ( apart from the dedicated servers which made actually finishing a match possible) nothing has. Every time,and I mean Every Time they add something, it comes with loads of bugs and glitches. Which would be fine if they ever fixed the old ones. But what is truly amazing to me is you guys. You actually still think they're going to listen,when they never have before. It's actually on you guys now. For two years they've strung you along and you've kept giving them money. There's a word for people like that. Gullible. Why would they stop now? I wouldn't. They don't need a larger player base. They just need the small group they have to keep giving them money.This is a tried and proven business tactic. It's not even a new one. You've already spent so much time,money and emotions in this product you won't be able to help yourself. It's called 'gamblers fallacy' Google it. Gaming companies know this. They even hire gambling experts. They have you. They know they have you. So, they will do whatever the hell they want,you will complain and then give them money. Repeat and rinse. Aren't people amazing. So you might as well shut up, keep playing and keep paying. But keep banging your heads against the wall. If I find it entertaining, I can guarantee many in ubiSOFT will as well. Have fun people.
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  2. #22
    Yep. Just checked the games feed. Lots more costumes and fluff to buy. C'mon fella's. You know what to do. Get those wallets out. I'm sure they'll fix the matchmaking any day now.
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  3. #23
    Glad to know I'm not the only one to get placed on a team with all rep 0's. Played two Breach matches on the attacking side and never made it past the second phase on either. Logged out after that.
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  4. #24
    Vakris_One's Avatar Senior Member
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    So here's what I'm seeing more often than not in Breach now:

    Spoiler:  Show


    Rep 1's and 0's with maybe a rep above 30 but never above rep 50, unless I count myself. For some reason it seems to be the worst in Breach as I haven't seen it being this extreme in Dominion or Brawl yet. I can only guess that:

    - Either the new matchmaking is counting a player's K/D and win ratio against bots when considering "skill" - so if you've done 3 matches against bots and won 2 of them it puts you in as having a 75% match win rate.

    and/or

    - There are no longer any kind of parameters in the matchmaking algorithm and it just grabs the first 8 players it sees and throws them together.

    I'm pleased to personally witness that the game still has new players but they won't be here for long if this is the calibre of matchmaking they can expect every other time they try to do a PvP match. As I said before, this kind of extreme stress testing should have been done in the Public Test Servers and not out in the live game.
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  5. #25
    Originally Posted by Vakris_One Go to original post
    So here's what I'm seeing more often than not in Breach now:

    Spoiler:  Show


    Rep 1's and 0's with maybe a rep above 30 but never above rep 50, unless I count myself. For some reason it seems to be the worst in Breach as I haven't seen it being this extreme in Dominion or Brawl yet. I can only guess that:

    - Either the new matchmaking is counting a player's K/D and win ratio against bots when considering "skill" - so if you've done 3 matches against bots and won 2 of them it puts you in as having a 75% match win rate.

    and/or

    - There are no longer any kind of parameters in the matchmaking algorithm and it just grabs the first 8 players it sees and throws them together.

    I'm pleased to personally witness that the game still has new players but they won't be here for long if this is the calibre of matchmaking they can expect every other time they try to do a PvP match. As I said before, this kind of extreme stress testing should have been done in the Public Test Servers and not out in the live game.
    This hurt too watch .
    It should never happen .

    But at least thanks to these changes i've been matched with Arekonator from this forum for few games this afternoon ^^

    It was funny but it show how brutal are these changes .. he is rep 161. I'm rep 13.. hopefully not a real rep 13 but that's insane .
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  6. #26
    Originally Posted by Vakris_One Go to original post
    So here's what I'm seeing more often than not in Breach now:

    Spoiler:  Show


    Rep 1's and 0's with maybe a rep above 30 but never above rep 50, unless I count myself. For some reason it seems to be the worst in Breach as I haven't seen it being this extreme in Dominion or Brawl yet. I can only guess that:

    - Either the new matchmaking is counting a player's K/D and win ratio against bots when considering "skill" - so if you've done 3 matches against bots and won 2 of them it puts you in as having a 75% match win rate.

    and/or

    - There are no longer any kind of parameters in the matchmaking algorithm and it just grabs the first 8 players it sees and throws them together.

    I'm pleased to personally witness that the game still has new players but they won't be here for long if this is the calibre of matchmaking they can expect every other time they try to do a PvP match. As I said before, this kind of extreme stress testing should have been done in the Public Test Servers and not out in the live game.
    Woah, that's bad lmao. I've had this happen to me a few times but that was because I teamed up with rep 0's to help them learn the game (sadly all those lessons are in vain since all of them quit already for either Fortnite *vomits* or any generic shooter game). Oh my lord. This is both hilarious and depressing at the same time. You've got more reps on your Kensei than your teammates and enemies combined... ouch...

    Edit: don't take my comments on my friends leaving For Honor for other games too seriously. I don't mean too disrespect anyone that enjoys playing shooters.
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  7. #27
    And from the other side.
    Iam 29 totel rep. and try some duels. 5 games in row vs cca 1 total rep and 10 lvl char.
    Pls tell me how can 1 total rep PARRY! all lights, zones or GBs???
    Some smurf tar*s or???
    After few games vs light spam Nutria sh*t or sides spam Kensei and turtle Ororchi i uninstall this sh*t-fest again.

    Better to go play shooter games, couse everyone have same guns with same stats. And not this unbalanced weeb friendly sh*t for spammers or pure turtles.
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  8. #28
    Vakris_One's Avatar Senior Member
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    This is Disgusting





    This is just disgusting Ubisoft. If you wanted to kill Breach as a game mode you've done a fantastic job.....
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  9. #29
    SpaceJim12's Avatar Senior Member
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    I'm PC player as well.
    And I can't get your complain about 1-2 rep players crushing by 160. It happened long before MM changes, so newbies keep leaving this game. Or you think after all giveaways of this game there are no army of smurfs, who crushing everyone on rep 5?
    I played yesterday and had enemy team of 3-7 rep guys. And only one of them were newbie. Others knew their characters like they playing on them for centuries, they knew every feint, every trick I can do. And I'm 110 rep player.
    So, new MM just show how many smurf around in this game. Nothing special.
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  10. #30
    SpaceJim12's Avatar Senior Member
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    Originally Posted by Vakris_One Go to original post
    So here's what I'm seeing more often than not in Breach now:

    Spoiler:  Show


    Rep 1's and 0's with maybe a rep above 30 but never above rep 50, unless I count myself. For some reason it seems to be the worst in Breach as I haven't seen it being this extreme in Dominion or Brawl yet. I can only guess that:

    - Either the new matchmaking is counting a player's K/D and win ratio against bots when considering "skill" - so if you've done 3 matches against bots and won 2 of them it puts you in as having a 75% match win rate.

    and/or

    - There are no longer any kind of parameters in the matchmaking algorithm and it just grabs the first 8 players it sees and throws them together.

    I'm pleased to personally witness that the game still has new players but they won't be here for long if this is the calibre of matchmaking they can expect every other time they try to do a PvP match. As I said before, this kind of extreme stress testing should have been done in the Public Test Servers and not out in the live game.
    But look at the left down corner of the screen. There are all "on par" for your skill and theirs.=)
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