Okay different issue than the token compliant (although seriously stop it already) but the layout for team wars is TRASH and LAZY.
Solution to your problem: Move all the team wars, the chat, and card requests back to the pvp arena and create new tabs on the menu you already have for the chat and team requests.
And yeah please stop with the token events just in case you haven't heard yet![]()
hi Buck and Toller,
why does Bounty Hunter Kyle have 4 mana cost and lowered base stats in the Team Wars inttroduction video?
See https://youtu.be/cLH_DgpxHkA?t=105.
Ooops!!! I "hope" they change him, as I finally got him to level 4 (F2P!), sincs the end of August balance change, when I basically had to throw away 2/3 of my deck (and had around 8 BHK copies alltogether).Originally Posted by pepipepi13 Go to original post
Those BH offers were also a thing for some pplOriginally Posted by fecog Go to original post, hope it's just a mistake and not a nerf leak. Nerfs should be coming to mystic not other themes.
Hey Void... good post...Originally Posted by Void_Away- Go to original post
Much of your statement is why I am quitting this game now. The free to play base is losing to the pay to win base fast, especially since the holiday rush of buy, buy, buy cards, packs, I appreciate your candor and support you. I would love to continue in the game if there were a pay the developers way, however, I feel someone has become very greedy... so I will exit. No loss to them yet, but if you read the history of card games... very short life cycle. Cheers and best to the F2P players!
It's sad to lose a fellow player, but I get it, best of luck to you Macbane. I'll try to give developers some perspective of their token events for F2P users with a comparison graph of what is, and how token events could be improved.
(you can introduce rules to avoid exploiting an upgraded system).
You've also inflicted a blow on their decks when you flipped the scales to need decks with 70% epics 20% commons and rares, and 10% legends to be somewhat competitive. You made a meta change, but the PvP packs content did not change, so now your F2P base feels close to no progress when collecting those PvP packs which have roughly 95% commons and rares , maybe 4 and 1% chances of finding epics and legendaries. Even if epics and legendaries are scheduled based on how many packs you've oppened, you should introduce actions to balance the drastic change. As a result most of them became punching bags and dropped ranks dramatically. Have weekly epic requests, and also have legendaries accessible in the butter shop. P2W players will still have the upper hand because F2P users can't possibly upgrade in the way they could, please pass this feedback on and embrace it, thanks.
Are you frigging kidding me? You are nerfing another orange card when you have hardly touched green? So ninjew (green) is even more valuable now because his cross theme counterpart is being kneecapped? F U. You lot don't deserve a teehee.Originally Posted by Ubi-Toller Go to original post
Edit
Oh and nice job offering one more set of BHK packs to milk folks before the, yet unannounced, nerf.
So I received an infraction for my post even though I intentionally censored my post to exclude curse words Ubi-Toller? How is that acceptable?Originally Posted by Armageddon08 Go to original post