1. #1

    Builder Outfit

    So, I just thought of a little idea to push (some) people on Rising to build good track (and less MaPiste)
    It would be a Builder Outfit (and emote and victory pose) for your rider only obtainable through getting upvote (and not getting downvote) on your track in track central
    A upvote is +1
    A downvote is -1
    If your total is a high enough, you get 1 piece of the set, and like the last piece would maybe like 10000 (just a exemple)
    It could push some people to make multiple good track to get this rare outfit
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  2. #2
    This. But I think it would be much more rewarding if instead of unlocking your Builder Outfit pieces by receiving upvotes on tracks you have created, each piece of the set was available through loot crates and players were given the option to purchase the set via a microtransaction.
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  3. #3
    Smeghead89's Avatar Senior Member
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    This is a good idea but I'm not sure about it depending on people's votes, some people down vote for no reason and some tracks get lost in the feeds, there are some awesome tracks that have hardly been played due to disapering of the feeds during a period where trials is not played much etc. Maybe something more along the lines of if you get a community pick or an ubi pick then you get a new piece?
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  4. #4
    I always thought that the filling of the track should intervene in the rise of the classification on the central track ...... 10%, 20% ..... idea to debate ....
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  5. #5
    UbiSnout's Avatar Community Representative
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    Originally Posted by Katpasniss Go to original post
    So, I just thought of a little idea to push (some) people on Rising to build good track (and less MaPiste)
    It would be a Builder Outfit (and emote and victory pose) for your rider only obtainable through getting upvote (and not getting downvote) on your track in track central
    A upvote is +1
    A downvote is -1
    If your total is a high enough, you get 1 piece of the set, and like the last piece would maybe like 10000 (just a exemple)
    It could push some people to make multiple good track to get this rare outfit
    That's a great idea! I will submit the idea of a community driven special outfit and rewards for the best builders.
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  6. #6
    @dapp3r The fact that you support loot boxes and microtransactions is crazy.
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  7. #7
    Originally Posted by WickedRichy Go to original post
    @dapp3r The fact that you support loot boxes and microtransactions is crazy.
    As I said, it's all about rewarding the player. Giving each player the feeling that they have earned something. When implemented well, opening a loot crate can not only be rewarding, but also an experience that is thoroughly enjoyable.

    When I was younger, every Friday night during Winter my friends and I would would play Texas Hold'em together. Even though a lot of the time we'd be losing hands to each other, we loved it. The satisfaction of being dealt a winning hand just couldn't be matched by anything else at the time. However, with the rise of loot crates in videogames, I have finally found an activity that is equally as gratifying.

    What a lot of people don't realise is that loot crates can also be very helpful for people like myself, a recovering gambling addict. There was a time in my life where I practically lived at my local Casino, gambling away everything. Ever since I became aware of the loot crate system that has taken the videogame industry by storm, I haven't set foot inside of a Casino. I no longer gamble because I'd much rather be at home spending all the money that I have on loot crates. I have companies like Ubisoft to thank for that.
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  8. #8
    Originally Posted by attila-999 Go to original post
    I always thought that the filling of the track should intervene in the rise of the classification on the central track ...... 10%, 20% ..... idea to debate ....
    The problem with that is that it could get exploited I think
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  9. #9
    Originally Posted by Smeghead89 Go to original post
    This is a good idea but I'm not sure about it depending on people's votes, some people down vote for no reason and some tracks get lost in the feeds, there are some awesome tracks that have hardly been played due to disapering of the feeds during a period where trials is not played much etc. Maybe something more along the lines of if you get a community pick or an ubi pick then you get a new piece?

    While this is true, the chance of someone disliking a good track is much lower then the chance of someone disliking a MyTrack.
    In fusion you can see good track with 100 like and 0 dislike, but there some track with 5 like and 10 dislike
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  10. #10
    xzamplez's Avatar Senior Member
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    Originally Posted by dapp3r- Go to original post
    As I said, it's all about rewarding the player. Giving each player the feeling that they have earned something. When implemented well, opening a loot crate can not only be rewarding, but also an experience that is thoroughly enjoyable.

    When I was younger, every Friday night during Winter my friends and I would would play Texas Hold'em together. Even though a lot of the time we'd be losing hands to each other, we loved it. The satisfaction of being dealt a winning hand just couldn't be matched by anything else at the time. However, with the rise of loot crates in videogames, I have finally found an activity that is equally as gratifying.

    What a lot of people don't realise is that loot crates can also be very helpful for people like myself, a recovering gambling addict. There was a time in my life where I practically lived at my local Casino, gambling away everything. Ever since I became aware of the loot crate system that has taken the videogame industry by storm, I haven't set foot inside of a Casino. I no longer gamble because I'd much rather be at home spending all the money that I have on loot crates. I have companies like Ubisoft to thank for that.
    I’m all for trolling and what-not, but I think this is a subject that it would be best to be obvious what your thoughts on them are. Developers would use statements like this, and say “Look, some people like loot boxes!”, so it’d be best not to give them that opportunity.

    You would like to think that your comparison to a casino would make it clear what your true feelings of the business model is, but that might not be the case for everyone. Best not to leave a chance of plausible deniability.
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