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  1. #1

    Lets not forget about Orochi

    With the upcoming new heroes and the community's hype about the soon-to-come Shugoki and Centurion changes I see little hope of anyone concerning themselves with the state of our beloved half man half light attack samurai boi, so I'm here to raise some of my concerns and share my own thoughts and hope that it will gain traction.

    WARNING: PERSONAL OPINIONS AHEAD

    1. Orochi feels barebone compared to the peers of his class

      Lacking in bashes, soft-feints and unblockable attacks makes his kit the most basic in the game for an asssassin.
      I often find people complaining about his speed but thats all he really has, fast attacks, but speed in itself doesn't cut it anymore, little things such as Peacekeeper's ability to soft feint her heavies into a guardbreak, or a bleeding top light, or Gladiator's occasional hard feint to a quick toe stab is what really gives people in most cases an edge over their opponent and can pressure them into making mistakes.
      Due to Orochi's disposal of tools, or lack there of he is unable to pressure his opponents in such a way that forces a reaction.His mindgame is the most simple of all, guessing wrong against an Orochi is more often than not a risk-free mistake, even if he finds himself an opening, he's unable to capitalize because of his poor stamina, easily nullified combos and predictable mixups.


    2. Being a Counter-Attacker is not viable anymore

      Without a way of initiating and sustaining combat and only sporting reactionary moves Orochi is forced to unwillingly turtle up during most engagements and thats needles to say makes for a boring and unenjoyable gameplay, not to mention it goes against Ubi's descision of getting rid of turtling as a whole and making being offensive more viable than defensive which is not an issue for most of the characters.
      But what can a hero, who needs to rely on turtling in order to work as intended (not just Orochi but every other currently low tier hero), do against other heroes who were desinged to crack open and destroy turtles?The simple answer is: lay back, relax, and let it happen.
      A Counter-attacker, no matter how strictly we want to take the concept,simply cannot exist without safe offense and pressure tools such as bashes or soft feints, that are simply cannot be substituted with quicker light attacks that can be blocked just like any basic attack.


    TL;DR:
    -Orochi lacks the most basic tools for a reliable offense(bashes and or soft feints).
    -A Counter-Attacker hero without a solid offense cannot exist in the game anymore.

    TL;DR For Fellow Samurais:
    -Owochi-chan be vewy pwedictable without soft fweints and bwashes and wevy weak in compawison to other hewoes. QwQ
    Pwease give him some love Ubi-chan. >w<
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  2. #2
    Who?
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  3. #3
    Jokes aside, I think certain abilities will need to become default for all classes, namely openers and some type of soft feint, maybe even dodge attacks.
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  4. #4
    As always. Would love more option for a lot of the old cast. However, as a console player I disagree on that it is "needed". Further, his counter-attacker playstyle IS viable still. You can deal with some stuff other classes can't or at least have more difficulties doing so. Further, again in console environment, he is not "weak". I would consider him decent still. Even considering in the Wulin, I do not think Orochi really suffered anywhere. All new matchups are not too bad for him, I'd actually say he is rather evenly matched with them on a duel point of view. He is - and that is a real concern - not that strong in Breach and Dominion. In duel he is fine until you hit masters. Like every class that does not have a relatively easily accessed unblockable or another gimmick.

    Lastly, your use of Japanese language suffixes in combination with this weird language choice and "special" adress to samurai players, makes me happy I am with the Vikings those days. Like .. just why? 馬鹿馬鹿しいの感じみたいよ。
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  5. #5
    I quite agree with the second point, now days is not so reliable to play as counterattacker.

    My main concern is the deflects, as orochi is supposed to play only defensively I think they should no be repercutions by using them.

    I already posted about this topic (sorry for the repetition) and made a little video to prove my point.

    https://youtu.be/VUStwF2o6S0

    I think until playing defensively is not a little better, orochi would be in disanvantage (Of course in PC, not in console as I have heard)
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  6. #6
    Originally Posted by Herbstlicht Go to original post
    As always. Would love more option for a lot of the old cast. However, as a console player I disagree on that it is "needed". Further, his counter-attacker playstyle IS viable still. You can deal with some stuff other classes can't or at least have more difficulties doing so. Further, again in console environment, he is not "weak". I would consider him decent still. Even considering in the Wulin, I do not think Orochi really suffered anywhere. All new matchups are not too bad for him, I'd actually say he is rather evenly matched with them on a duel point of view. He is - and that is a real concern - not that strong in Breach and Dominion. Like every class that does not have a relatively easily accessed unblockable or another gimmick.

    Lastly, your use of Japanese language suffixes in combination with this weird language choice and "special" adress to samurai players, makes me happy I am with the Vikings those days. Like .. just why? 馬鹿馬鹿しいの感じみたいよ。
    Well first of all, someone had to address the weebs, second of all I respect a console player's oppinion, I know cause of the limitations there Orochi is in a bit of a better spot but its still very frustrating that he doesn't possesses any, at this point considered basic, tools for a reliable offense, he needs to more often than not, rely on his opponent to get him started which isn't fun that everytime I'm forced to play the enemy's game by default untill I can somehow turn it into my favor.
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  7. #7
    Well I got 26 reps in orochi, so I pretty much get your points. And as I said, I would love some changes and more options. There is a lot of good suggestions out there already. Thing is, it doesnt seem important enough for ubi to adress him because he still performs okish enough.

    And I guess I got the implications right. I wonder when people will stop with this racist-like stuff. Maybe its just human always trying to diss someone, but I do so much hate it that I more often then not comment on it with dislike. And this is referring to your "someone had to adress the weebs". Besides, you play Orochi too. Are you a weeb? What the heck is a weeb and why should it be bad? -.- Stupidly simple but annoying stuff.
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  8. #8
    Originally Posted by Herbstlicht Go to original post
    Well I got 26 reps in orochi, so I pretty much get your points. And as I said, I would love some changes and more options. There is a lot of good suggestions out there already. Thing is, it doesnt seem important enough for ubi to adress him because he still performs okish enough.

    And I guess I got the implications right. I wonder when people will stop with this racist-like stuff. Maybe its just human always trying to diss someone, but I do so much hate it that I more often then not comment on it with dislike. And this is referring to your "someone had to adress the weebs". Besides, you play Orochi too. Are you a weeb? What the heck is a weeb and why should it be bad? -.- Stupidly simple but annoying stuff.
    I do play Orochi and have 30 reps in him, and no offense was intended towards anyone, I just wrote a quirky thing at the end of the thread because why not. Being a hobby-weeb like that is just as much of a running gag as commenting Deus Vult for some Knight related thread.
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  9. #9
    Originally Posted by TicioQ Go to original post
    I quite agree with the second point, now days is not so reliable to play as counterattacker.

    My main concern is the deflects, as orochi is supposed to play only defensively I think they should no be repercutions by using them.

    I already posted about this topic (sorry for the repetition) and made a little video to prove my point.

    https://youtu.be/VUStwF2o6S0

    I think until playing defensively is not a little better, orochi would be in disanvantage (Of course in PC, not in console as I have heard)
    I agree that having your deflects,something thats supposed to be guaranteed and basically your only thing that is considered viable, interrupted is really discouraging.
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  10. #10
    I think monk has deflect with hyperamor? Dunno, but actually, all deflects should have hyperarmor and while you deflect, you should only take reduced damage - if any at all For those very short deflects. When you are in parry animation, you dont take any damage as well.
    Oh and yea, lets keep this one alive because Orochi could use some additions
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