Here are some weapon "bugs" or rather mostly misplacements of optics and other attachments on various weapons.
First off we have the LVOA once again, however now I mention the stock. It is a MagPul UBR stock or at least is imitating one. However, the space left between the receiver and the beginning of the stock should not exist. The UBR stock replaces the tube seen between stock and receiver completely. One look on google and you will see.
Next up there are 2 assault rifles which have a misplaced M320. The M4A1 and the ACR. On both these rifles the M320 is too far forward and should be a bit further back. Look at both screenshots and compare them to the HK416 with M320 (3rd screenshot)
NOTE: THIS IS ONLY ABOUT THE M320 AND NOT THE GRIP POSITIONS
M4A1
ACR
HK416
The TA31H scope on the M16 is way too far back, shooting like this you would lose an eyeball... Compare to the position of the same scope on the HK416 (above)
Next we have the MK14. There are 3 scopes, the T5Xi Tactical, POSP and the PKS-07 that are not positioned correctly. How they got to be where they are I cannot comprehend. Once again, just google the MK14 and you can instantaneously see the correct position for such scopes.
Another thing that could be severly improved is the grips position. Where the grips can now be placed is a very good position for a BIPOD, not a GRIP. The real MK14's with such handguards have a small rail underneath the handguard to attach a grip to. That would improve the looks, functionality and realism of this weapon by far.
MK17 time. The EXPS with G33 is too far forward. When you compare it to the position of the EXPS you can see that the EXPS G33 combo is further forward.
A second thing is the grips position. Just look at how little space there is, enough said.
Last one. For now.
Optics position on the M60 is too far back.
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No problem, none of the things I mentioned effect gameplay. However when I look at how the weapons in The Division and even Future Soldier were designed, it definately seems that more time and effort were put into making them realistic than in Wildlands. And that's a real shame since those are older games and both made by Ubisoft.
Also, the 5.7 Blacklist has the suppressed sound, but the noise reduction bar is the same as the unsuppressed 5.7, and enemies are alerted just like it's not suppressed.
For the MK14, the grip forward is realistic, this helps manage recoil better. When I carried my M4 overseas in 2004, we put all the grips as far forward as they would go. Reference the shooters doing the "C clamp grip" for the same reason.
Hi m0ldy_n00b,
I can understand that on a M4 platform you would want the grip as far forward as possible due to recoil handeling as you said. I am not a weapons expert however due to the weight of the MK14 I would think it easier to handle the rifle with the grip being mounted on the handguard rail that many MK14's with the stock handguards have. Hence the reason I mentioned it above
And we would appreciate an update whether this is being looked into?
We do not have an ETA at the moment, but it has been passed on to the GRW team.
So what is the ETA now? Huh? SO4 has been released with new content but what's been done about all the remarks from players on how to improve the already existing content? Not a damn thing. And every time you guys give the same lame answer "The GRW is investigating" "It has been passed on". And we aren't seing much happen with it unless we are asked to create a support ticket