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  1. #1

    Standing up after revive

    So u're in a heavy fight, let's say, in a half-cover. And you're downed. And someone's coming to you to revive and succeds. And what does your character do? He stands up high like no bullets flying over you. He breaks his, and partner's cover, and gets shot again.
    Remind me, please, is it arcade tactical shooter or redneck having fun with water-guns? How could any operative do things like this?
    Same goes to exiting vehicle.

    So the proposal is: can devs please make an option to be revived and stay at ground (holding prone-button, for example) or, at least go crouch?
    Would be great if same could be done to getting out from vehicle.

    This could be something I would live with ... but there's Ghost Mode now, where you loose all the progress because of such little annoying and killing things.
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  2. #2
    Possibly a bug.

    I’m sure once you’re revived your basically a sponge & can’t be instantly killed. There’s a few seconds where you’re basically invincible.
    I’ve used this on a number of occasions including ghost mode when I’ve been revived by my AI to my advantage to just stand & not only take on but take out the threat.

    jAG
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  3. #3
    DrUNkenj4Gs Not a bug, u're a spounge after reviving only if you have a maxed out skill for that.
    The problem is not in skill, but mechanics - standing tall after revived while under fire and giving up a position.
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  4. #4
    RedCeII's Avatar Senior Member
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    May 2018
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    If you returned to whatever stance you were in when you went down, I’d be okay with that.
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  5. #5
    RedCeII agree on that. At least this way. But holding stance button to define what you need is much better and more practical
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  6. #6
    Originally Posted by Snumsmumrik_07 Go to original post
    So u're in a heavy fight, let's say, in a half-cover. And you're downed. And someone's coming to you to revive and succeds. And what does your character do? He stands up high like no bullets flying over you. He breaks his, and partner's cover, and gets shot again.
    Remind me, please, is it arcade tactical shooter or redneck having fun with water-guns? How could any operative do things like this?
    Same goes to exiting vehicle.

    So the proposal is: can devs please make an option to be revived and stay at ground (holding prone-button, for example) or, at least go crouch?
    Would be great if same could be done to getting out from vehicle.

    This could be something I would live with ... but there's Ghost Mode now, where you loose all the progress because of such little annoying and killing things.
    There is a perk on the talent tree I believe in the “Physical” area that lets you takes massive damage after revive.

    Lots of people ignore the physical area of the talent tree cause it doesn’t look interesting but it’s one of the best things to unlock first

    In Tier mode when I’m downed and revived I’m able to run away taking crazy bullets without dying
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  7. #7
    Vikk Damone I mentioned that skill one post before. Again, problem is not in perks/skills. Problem is that character does BS after revive. I've already written what is the problem.
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  8. #8
    Originally Posted by RedCeII Go to original post
    If you returned to whatever stance you were in when you went down, I’d be okay with that.
    That's how it worked on GRFS, no idea why they didn't keep it that way here.
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  9. #9
    GiveMeTactical's Avatar Banned
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    Originally Posted by RedCeII Go to original post
    If you returned to whatever stance you were in when you went down, I’d be okay with that.
    Yes, it was another little pet peeve that would have made the game better.

    Another one, or perhaps is just me, you are taking cover and you pop up to shoot (ADS) so the animation is good because it raises your head so you can shoot while aiming down the sights but when you press the key to take out of ADS the player is standing and it doesn't go back down to cover as it was initially. It does not happen all the time but it does happen to me a lot.
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