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  1. #1

    My goodness, what have you done to this game?

    Hello everyone, ubisoft and players alike.



    I'm making this post in an endeavor to see this game reach a level of popularity this game deserves.


    The current state of this product is quite honestly deplorable, and I know It can certainly be better.




    -Contents-



    Monetizing
    Gear stats/Perks
    Leveling system
    Character Balancing


    Monetizing

    This is probably my biggest gripe as every almost EVERY aspect of this game is currently being monetized. I would list exactly everything that is, but I would have to digress into way too much for the quality of this post. (I'm not a HTML/CSS pro.) While I do understand that Ubisoft has -made changes- to the players rate at which they can acquire steel, making it a bit better, but considering everything cost steel, it's like trying to break into a bull stock market with 50 dollars in stocks. Really, I am absolutely going to drive the point home about how ashamed Ubisoft should be for spending this much time on a game only to block a majority of it's content behind a gigantic pay wall; Another funny thing about this is if I try to delineate about this topic, I am often met with people telling me "Oh it's just cosmetics it doesn't matter." and yes while this is true, it still makes up a part of the game. I would rather see cosmetics in loot boxes, and not the equipment we use to play the damn game. You know, like the other game that was a huge hit.

    Gear stats/Perks

    This has been a complete joke since beta. Ubisoft has changed this system several times over SEVERAL TIMES! Sweet innocent baby Jesus, cheap chinese mobile games get gear stats down better than Ubisoft. It has progressively declined into a state of no return, which is why I believe ubisoft should COMPLETELY REMOVE IT ALL TOGETHER Let me explain, For Honor in it's entirety is a fighting game, if you absolutely must jam stats into the game, at least jam them into the characters themselves, give them a set rate of damage, sort of like giving a sword an attack speed, rate of damage;You know, like the guns in the other game that was a huge hit.

    Leveling system

    Ah yes our sense of pride and accomplishment. I'm going to sum this is really hard because it's such a let down and needs to be gutted.
    It will take you thousands of hours if you want to see your roster at 50- oh wait, 60 rep. I wish I was kidding. I am not, and there is no point to going above 9. The time crunch is only circumvented through the champion status system and the per match xp boost.

    No Ubisoft, we don't want to just stick to 1-3 characters, why in the hell would we, considering you keep cranking them out, and have decided to start a yearly pass, and FURTHER monetize us, you know, like the other game that was a huge hit.


    Character Balancing

    This greatly ties into the rest of everything I have talked about, considering it is the bread and butter of every fighting game. At the current moment, Ubisoft has to juggle character stats, and somehow merge that with it's new perk system. It's almost like Ubisoft has two teams working on on the game, and have no idea. It would be considerably easier if they consolidated their resources into working a single character stat system than character + gear stats. Obligatory meme I've been forcing.

    Final Thoughts

    Ubisoft, how on earth did you make this and then make this game feel like such a money grab and a total grind fest, which has been addressed ever since For Honor has been out. I have 141 hours in this game all for it to feel like I have accomplished nothing, and I can't fathom spending more than 500 because of how flawed the game is. Seriously, you broke into the fighting genre with what feels like a breath of fresh air, followed by a lung collapsing fart. Why didn't you just crank a loot box system into the game for cosmetic items, it's -the laziest way- to monetize a game to ensure continued growth, and it would have been leaps and bounds better than what you currently have.

    If you got this far, I cannot thank you enough, and please leave any feedback you desire, any is appreciated. I also want to thank Ubisoft for creating For Honor, without you I wouldn't be here, trying to help.
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  2. #2
    Shut up and buy more steel.
     3 people found this helpful
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  3. #3
    Bumping this thread, please consider these changes.
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  4. #4
    How is this a money grabbing game? I dont get it. Perks if u have them or not they dont make a big impact on the game , cosmetics are easy to get and u make plenty of steel of daily orders . Leveling is fine if ppl actually get to rep 60 on one char it means they actually mean business and they mastered that specific char. Balancing ok there some minor issues but they said they`r working on it .
    Everybody wants everything for free and everybody wants it the easy way . Grind what grind u dont need to grind anything u can have a rep 3 char and be a bloody god with it if u got the skills .
    And to be honest i really doubt that Ubi is making millions of this game that is if they`r making any profit at all . It`s a one of kind game and it`s a constant work in progress. Show some understanding
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  5. #5
    I agree with all of them except the gear/perk system. If anyone wishes for gear stats to come back that's just telling that they need the revenge build. The gear system is fine as it is right now.
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  6. #6
    If only Pope started listening to the comments of the community and talked about it to the devs the situation could have been different. Hopefully with Damien gone, the game will take a good turn and gets better. We will see..
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  7. #7
    Enjoy the light spam boys those 400 ms are the bomb. U dont need skill just light and change direction that`s new meta. After 1 hour of this game my head hurts already.
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  8. #8
    Hey there Ego, thanks for the feedback! Firstly, as I mentioned above, the steel currency can be used for everything in the game. The money grabbing comes into play when you take the rough calculation for steel you can gain ROUGHLY a month, which is ironed out here - https://www.reddit.com/r/forhonor/co...n_for_a_month/
    Versus the average cost of the different content and customization options, most notably with their bundles. The current bundle offerings are the "For the Creed" Bundles, they cost 35,000 steel each. If you do the math, you would have to spend around $500 USD, if you wanted to have everything. This doesn't include the cost of mythic outfits, which there are SEVERAL, and the mask outfits, they range around 20,000 each. There are 7 mask outfits per hero, at 22 hero's, that's 154 outfits, at a staggering 3,080,000 Steel. While yes, I understand they are just cosmetics, there is no reason the Battle, Elite, Mythic, and Mask outfits should be locked to a single character, and there in lies the greed.If Ubisoft wasn't greedy, then when you purchase one of these outfits, it should unlock those customization items FOR THAT ENTIRE FACTION If you couple this with the fact that steel is also used to upgrade your equipment (Instead of it just being salvage to upgrade it) and now they have introduced a YEARLY PASS, to further wrench and nickle and dime money from us, yes I would say that they are very greedy.
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  9. #9
    Hey Booop, thank you for the feedback! While the current perk system isn't as bad as the gear stat system, I still believe they should remove it all together, and just give the characters themselves normalized stats. I would be less opposed to the gear having perks if they pulled the steel upgrading system, and forced us to use more salvage to upgrade our gear perks
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