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  1. #21
    Originally Posted by Tundra 793 Go to original post
    Ubisoft does play fast and loose with a lot of names and terms in For Honor, but that hammer sure ain't Mjolnir. At all. Literally nothing about the hammer, except the fact that it is an hammer, signals to me, "Vikings".
    I'll admit i'm not well knowledgable of norse weaponry. It's more than likely going to be called something something warhammer by the devs because they don't care about things being remotely accurate anymore. Really all of the weapons shown besides the knights are messed up.

    Knights sword has european design influence and the shield has roman design on it but is not a traditional roman shield shape. More like a kite shield.
    The wu-lin weapon design wise is of japanese origin. But will be called Jian because it's a chinese two handed straight sword. (seriously this aggrivates me.)
    The Samurai get a freaking axe. And it's not even an axe of chinese OR japanese design. Let alone european or norse design. It's just a fantasy weapon.
    And vikings get big hammar because they half naked brutes that grunt and kill for fun. I am exited for the hammer though. Even though I REALLY wanted a proper battle mace.
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  2. #22
    im sure the wulin sword is a straight Changdao or a miaodao not a jian as it's not a double edge sword?
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  3. #23
    I like how people are not only telling people THEY KNOW WHAT IS GOING WHERE, but they’re complaining about realism IN A LITERAL FANTASY WORLD.
    Ashfeld is not a real place, this is not the earth and these are not historical races or groups of people.
    They are loosely based on medieval culture and history; anything is possible.

    I’m more concerned about having fun and balanced gameplay than I am with historical accuracy, but maybe that’s just me.

    Maybe you can show me the historical accuracy on teleporting monks, norsemen who are invulnerable to frostbite or a warrior race that can take a claymore to their helmetless head with full might and remain unphased, let alone alive.
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  4. #24
    Originally Posted by The_Sun_Danc3 Go to original post
    I like how people are not only telling people THEY KNOW WHAT IS GOING WHERE, but they’re complaining about realism IN A LITERAL FANTASY WORLD.
    Ashfeld is not a real place, this is not the earth and these are not historical races or groups of people.
    They are loosely based on medieval culture and history; anything is possible.

    I’m more concerned about having fun and balanced gameplay than I am with historical accuracy, but maybe that’s just me.

    Maybe you can show me the historical accuracy on teleporting monks, norsemen who are invulnerable to frostbite or a warrior race that can take a claymore to their helmetless head with full might and remain unphased, let alone alive.
    I'm aware that this is a fantasy game and i've argued with people more than once explaining the game isn't and has never tried to be historically accurate.
    I'm annoyed over the wu-lin y3 hero because of the specific circumstance. They had to go specific enough with him weapon wise in order to avoid redundancy among weapon types. But because the Chinese and Japanese share similar weaponry design (lots of Japanese weapons are their take on Chinese weapons) we've been boxed into a situation where they can most deff call it the wrong weapon.

    And this situation could have been completely avoided by picking one of the many other Chinese weapons (assuming they decide to falsely call it a Jian.) But they decided to be needlessly pattern based. By making sure the Wu-lin also got a two handed big sword so that faction can be like all the other factions. This is also further implied because it seems like they're all getting heavies in order to keep the same number of types of heros across the board.

    So again, i'm not annoyed that it's not being historically accurate. I'm annoyed that they're going to have to be specific about the type of weapon they're using in order to avoid redundancy in weapon types and that because of this poor chain of decisions they might actually call said weapon the wrong thing. It's frustration at their decisions. Not the historical inaccuracy.
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  5. #25
    Tundra 793's Avatar Senior Member
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    Nov 2012
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    Originally Posted by The_Sun_Danc3 Go to original post
    I like how people are not only telling people THEY KNOW WHAT IS GOING WHERE, but they’re complaining about realism IN A LITERAL FANTASY WORLD.
    There is a reason for this; When For Honor launched, and with most of the DLC heroes released afterwards, weapon design was based on history, and then simply exaggerated for fantastical effect. These new weapons, bar the Knights, seem almost entirely fantasy based.
    While everyone knows For Honor is fantasy, the basis in historical cultures is a draw for a lot of players, who want to see parts of a culture they respect/admire/study in some form.

    Ashfeld is not a real place, this is not the earth and these are not historical races or groups of people.
    Actually it is the earth. While For Honor is fantasy, it's also alternate history. For Honor actually takes place in 2018. #themoreyouknow

    I’m more concerned about having fun and balanced gameplay than I am with historical accuracy, but maybe that’s just me.
    No, that's probably most of the playerbase. But there's also folk who might want the best of both worlds. I think it's possible to balance these things reasonably well.
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