New customisation
Customisation wise I would love to see armor sets from the story being implemented. I don't want alterations such as Wardens new chest piece, I mean the exact same armor. Armor like Tozens, Seijuros, Stones, Apollyons, Runas and just other sets from the story would be cool to have. Customisation means a lot to some people. The only reason I ever played orochi in the first place was because I thought you could have gotten Tozens armor. So that would be really good to have. Another thing is captain and shield captain armor being added for certain heroes. warden, kensei and raider can have the regular captains armor while conqueror and warlord can get the shield captain armor. (I'm not sure about the samurai having shield captain armor as none of them have a shield lol)
Options to change the face off music
I can see this being the most likely to be added simply because its a small change but is another thing that is just good to have. I for one love the Apollyons legacy event music and the heroes march music and i wish they could be used again because i miss them if I'm being honest. This could be done in the settings and i think this would be a small but nice change in for honor. It just doesn't make sense that all this effort put into the music would be used for just one season too.
Orochi changes
Yes I'm aware that he has already had a rework but he does need another. Now I'm not exactly an "OG" orochi as i only had him at rep 2 before his rework but the old one was more fun. The new orochi is just spammy af as we all know. So i say slow the lights to 450ms. Not too slow at 500, not too fast at 400. His deflect is perfect so no changes need to be done here. I know that if his lights are slowed he cant do much other than turtle. I know that he is a counter attacker but no one likes a turtle so I say give him tozens kick and unblockable. here are my ideas for them
- The kick should be available after any parry and should guarantee a double top light on a heavy parry and a heavy to light on a light parry. And before you say "But the punish will be exactly the same as a normal parry so wtf is the point?" but the real purpose is the stamina punish. The heavy punish should take a quarter of the enemies stamina, light punish will take half while the unblockable will deal a crippling three quarters of stamina damage. I know these are quite severe but this would make the enemy have to be more careful when attacking him so it seems suitable for an agile counter attacker.
- The unblockable should be accessible through a heavy to the unblockable so it cant just be spammed. There is no point taking away his spammy lights just to make him have spammy unblockables. Lets be honest it would be annoying for him to suddenly use the full block unblockable when ever he wanted so i think that would be balanced. The unblockable should be just like Tozens but faster. The only time it is guaranteed is when the light kick punish has happened. Its damage would be 50dmg. But to make up for its full block and high damage properties it should use up half of the orochis stamina. Because it is pretty slow and takes up a lot of stamina, maybe it could become undodgeable to put the pressure on the opponent but if it is parried it should knock the orochi on his *** and be out of stamina. Making it risky if it is not used when guaranteed.
But i don't want to see this rework just yet because he doesn't need it as much as lets say shugoki and LB.
So those are some of my ideas for this game i do have some more so i may post again in the future thanks for reading!
So you want 450 ms lights and guaranteed damage with stamina punish AND a GUARANTEED 50 damage unblockable on parry AND a 50 damage unblockable on heavy chain-finisher while your only trade is 50 ms from the lights which is still fast enough for spam on low and mid level players (and even unlucky high level players on console)Originally Posted by GeneralSeijur0 Go to original post
LMAO. Yeah good luck with asking them to make the strongest character the game has seen and turn a light spam character into the newest most debilitating turtle in the game.
Like I understand everyone wants nice things for their favorite character, but what you’re asking for is highly unreasonable and is not able to be implemented without making the game even further unbalanced.
His heavy deflect (a deflect is much harder to earn than a parry) is 50 damage, but it is not guaranteed. Making it one of the hardest moves to actually pull off in the game and you’re asking for the same reward PLUS a bonus of stamina punish THAT IS GUARANTEED for just a parry?
Can you understand how overpowered that would be? And you’re asking this for a character that isn’t even really having any problems winning.