You've spent 2k USD and dont have the card?You need to do more challenges I guess. Also, can you just make a thread and not add the visitors comment to every spot a mod posts? Maybe features subforum?Originally Posted by Miked13131 Go to original post
Token events are the worst. You lose out on an actual locker reward to collect some stupid worthless token. You usually have to pay to open more to actually get it or you usually get NOTHING and everyone just plays their OP deck during the event, making the grind even more futile.
Instead of collecting tokens, have a total number of wins to finish the event. 30 wins over the weekend, use whatever deck you like. This would replace locker events. Team packs would also be based on total team wins. You could also have a community event.
Alternate between 30 win event and a card usage event.
All the active members of my team also complain in chat about how much they hate token collection events, too. This is a very widespread hatred, and it is easy to see why, since you not only need to spend extra Cartman Cash to open more lockers in order to get a decent number of tokens so you can complete the solo event and help your team complete the event as well, but you only have 90 matches in which to do it, since you stop collecting once you hit the locker limit, except for the small amount you get from PVP packs once every 4 hours.
Last collection event they did a good thing with the 2 hour PVP packs, but we can't expect that with every collection event. What I think would be a good idea is to keep the lockers containing tokens the same as usual, but also grant 5 tokens automatically for each match you win? That way, if a player wants to, they can eventually win the solo event even without opening the lockers containing the tokens, even if it takes 185 matches to do it. This would also allow us to continue earning for our team after we hit the locker limit.
Please, someone from Ubisoft pass this suggestion on to the dev team to implement for future token collection events! I think this is a reasonable compromise that would certainly reduce the number of complaints about token collection events significantly.
Can only agree, token collections are horrible events that seem to be mostly intended to drain cash from the system. There are so many other good ideas that have been presented in the past that it wouldn't be hard to choose and implement something else, but I guess if this generates more revenue and people still play them, the token events will be here to stay.
I agree token events are really boring. Not to mention that the drop rates of these tokens are suspiciously low.
Just as an example, I have won 5 matches since the event start and the best loot was always 15 tokens. I refused to spend more than 2 cartman cash to open lockers and I got... none.
30min playing the event and I have 7 tokens. Can't wait to spend my whole weekend trying to reach 925 (not!)
Reminds me of "you just gotta put one ball through Jennifer Love Hewitt's mouth"
Amen, brother. This guy reminds me of a spoiled brat who keeps crying about the same thing over and over until he gets what he wants. I read in another post he's been playing for over a year and says he hasn't had a chance to get the Visitors card. That's absolute BS. I didn't have a single Visitors card either, but we had that challenge event a few months back, so I grinded it hard until I got enough copies to get them to lvl 3. I'm completely f2p as well. Funny thing is the card is damn near worthless, easily one of the worst in the game. I play it just for laughs sometimes after a game's already been decided. But, yeah, this guy's like a broken record.Originally Posted by Armageddon08 Go to original post
After 30 wins and locker openings, occasionally spending some cash to open 1 or 2 additional lockers, and 3 pvp packs, I have 480 tokens. That's little over half of what I need to finish the event and now I have to wait 20 hours before I can open lockers again. So it takes me at least 2 days and about 60 wins to finish the event.
Previous weekend I made a 5 point deck and finished the event after 25 matches without being forced to spend cash for it. Oh yeah, and I got more out of the lockers because they weren't filled with useless tokens.
Does nobody at Redlinx understand why almost everybody prefers the card selection events? Off course they do, but it is simply being ignored.
I think you have it the wrong way around. I'm pretty sure the dev team at Redlinx is filled with people who want to make this game as good as possible and know what could do that. Just like the moderators would probably love to respond more to our remarks and give their own opinion, but they can only write what they are allowed to. It's probably Ubisoft that's making the decisions or pressuring Redlinx to get as much money out of this game as possible. This is the studio that launched Assassins Creed 2 at full cost with 2 chapters missing because they weren't finished and then sold them at 10 euros a piece as DLC. They make and distribute great games, but I don't think any other studio has given me more frustration than them.Originally Posted by Cural42 Go to original post
Every time there's a locker event my enthusiasm drops. I'm envious of all the players that have stopped playing. Every locker event I'm one step closer to calling it quits.
I had to open all the lockers to get a 50 token "best loot". Only 2 lockers had tokens to collect. Please reward wins with 20 points and fill the lockers with points. Better yet, stop locker events completely. Replace them with a win total. Win 30 games, solo event is finished. Team wins X amount of games, team event is finished.