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  1. #1

    Increasing Aramushas' lite attack range.

    I know Aramusha isn't much of a priority at the moment, but it would be a nice gesture if you guys increased his lite attack range by just a touch.

    As it stands now, his opponents can just back dodge out of his deadly feint mixup which can render it pretty useless since they don't have to react to any of it. His GB range isn't that long either so feinting the heavy and trying to GB them out of their back dodge isn't viable either.

    Anyways I think this would help him out a touch.
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  2. #2
    Originally Posted by Baggin_ Go to original post
    I know Aramusha isn't much of a priority at the moment, but it would be a nice gesture if you guys increased his lite attack range by just a touch.

    As it stands now, his opponents can just back dodge out of his deadly feint mixup which can render it pretty useless since they don't have to react to any of it. His GB range isn't that long either so feinting the heavy and trying to GB them out of their back dodge isn't viable either.

    Anyways I think this would help him out a touch.
    *Jiang jun laughs in mockery*
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  3. #3
    There is a lot of heroes with shorter range. Though a lot of times it is a disadvantage, it still is a nice and realistic distinction. I am alll behind buffing Aramusha - and maybe generally looking into how to maybe compensate for lower range. But this change in an isolated perspective ... nah. Better make stuff undodgeable then. Because air hitting you for xx damage is just stupid.
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  4. #4
    Originally Posted by Herbstlicht Go to original post
    There is a lot of heroes with shorter range. Though a lot of times it is a disadvantage, it still is a nice and realistic distinction. I am alll behind buffing Aramusha - and maybe generally looking into how to maybe compensate for lower range. But this change in an isolated perspective ... nah. Better make stuff undodgeable then. Because air hitting you for xx damage is just stupid.
    Making his lites undodgeable would be too much. This is would be purely for catching people back dodging his mix-up rather than having to deal with it.

    Yes some characters do have shorter range (zerk, pk, shaman, shinobi ect). They all have one thing in common though. They have small weapons, Aramusha has decently long swords, so why would his range have to be the same as them?

    They pretty much need to find a way to fix it and this seems like a pretty good way to do it. I would still keep in being able to back roll out of it though, since the trade off would be using a lot of stamina to do so. One of the last places you want to be is oos against Aramusha.
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