I think this will be my last contribution to these forums, the current state of the game and certain technical problems on the forums made me want to abandon this game. I will probably still watch youtube, and return if something changes, but I will try to keep my expectations very low, you could always fail to exceed them in Marching Fire, even when they weekly dropped.


Let's be honest with each other!


The company might be interested in keeping the game running, since it gives them a solid income (it still works, someone most either buy lots of steel, or new players still come in from somewhere by big numbers). So, you need it to keep running with the lowest money, time and work invested possible to keep that income, until some other major project will transfer that playerbase into an other game as customers for more profit. This is the cynical aproach, but I don't think it's entirely false to watch it this way. If we want to be more positive and optimistic, we can assume the developer team is still passionate, but a grand surprise or other works (new heroes, new game mode etc) take all their attention and energy. Either way, doing nothing is a bad choice, whatever your motive is.

This kind of inactivity can burn out even the most passionate players (during your dev stream, I witnessed one in live, a very popular youtuber who made a video about why he loves this game a year ago just lost all hope). We bought the full game, not a beta, we don't have months or years to wait for a hero to be playable, or a mechanic to not get abused. We need to see changes, regular ones. Maybe if you keep pushing, let's say, peacekeeper by buffs and nerfs until you deem her balanced, she will take just as much time to be balanced as the slow calculation, but you get community feedbacks during all your changes, and the characters you are playing won't be so useless. Waiting so much for a buff is like promising the beggar bread for Christmas, that might be coming at New Year in realitiy, and might be rotten. Waiting so much for nerfing a broken mechanic is like waiting years fixing a law that cripples the society some way.

You must understand this: we don't see your progression tables, we don't know your exact plans, we just play a game, and someone does it with shugoki, while others with S tiers, and the former lost almost any hope by now to ever play the game. You know the last time shugoki was decent? That was when he still got guaranteed guardbreaks and demon's embraces on parries. A year ago. You did not touch him since then, and the ping pong effect is not a good excuse. I write down some things as a rep 4 shugoki that wouldn't ping-pong him:

- No damage taken on missed demon's embraces.
- L-L and H-L chains.
- No increased damage taken while HA off.
- Increased chained heavy damage.


Would these make him broken? No. Would these make him viable? Probably not. Would this make him at least a bit more playable? Yes. Would anyone complain about it? Yes, there is always someone, but most people would know this is a good change. Would it be hard? No. You certainly don't overbuff him this way, and even if it is practically useless, you still gave something to a bad character that might help him until you find other means.

That's it, do 2-3 of these per week, if one turns out as completely wrong from them, change it back next time, and you already have a happier community. Who also provides you various buff suggestions on every character on multiple platforms. You read them, sit together, and you can speak about it in ranked, avarage, low level, duel and team fight perspective, you might even use warrior's den for it (then it would be far more popular).



I know it won't happen, you will hope that the most diehard fans will remain no matter what. The others won't. Look at the forums, count how many messages born, how many have positive voice, how unbalanced hero pick rate is, and you can already see it happening. Really, do something. Whatever it is, it probably will be better than the nothing you are doing.