🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    Ganking

    Something needs to be done about ganking. I'm not talking about deathballing but ganking itself.
    If exploited there is zero chance of surviving until help arrive let alone winning. What I mean by exploiting is one person stands close to you and his only purpose is to GB you everytime you attempt parry making all unblockables impossible to deal with. Or you can wise up to what they are doing and CGB the guy only to eat the full damage of the unblockable.
    The instakill heroes also need to be looked at too specifically Shugoki and Lawbringer. They both have the ability to kill a full health hero while in revenge. Centurion can also instakill anyone with his fully charged and shamans pounce attack also results in an instakill. How is that balanced?

    Second question, does everyone have to constantly agree to the terms and service every. single. time. they. log. in?
    Share this post

  2. #2
    Originally Posted by SangLong524 Go to original post
    OP, you keep making ridiculous threads.
    About ganking, why are you there?! why are you staying there to be ganked?!!!! you are not supposed to encourage ganking by standing so sweetly and innocent.
    Run the f*ck away!!!!
    It almost always starts out as a team brawl then my team gets stomped on and I'm left alone. Its pretty hard outrunning shamans and orochis as a warden main.
    I don't actively look to get ganked I'm just the lucky one that gets to be a part of it.
    Why does it matter if it's me making these anyways? I'm not the only person in for honor getting yanked. Ganking happens in every game a side from most brawls and the occasional elimination match. Don't act like ganking isn't flawed. Surviving ganks is already hard enough but facing those people that understand the art of battle can make ganking impossible to deal with. That shouldn't be a thing at all.
    Share this post

  3. #3
    Do remember that the gankers are players too. What i mean is ganking is very intentionally in favor of the gankers. Especially if they are coordinating well. Winning 1 v 3s or 4s is not very realistic. And it would be unfair to the gankers if it were any easier for the one. People already can regularily turn the tide in a 1 v 2 via revenge. And frequently in 1 v 3s as well.

    That being said duplicate heroes makes ganking all the more cancerous cause coordinating the gank takes very little effort. I dont mind 3 shaolins, even 4 shaolins. But even 2 jiang juns is painful to handle haha
    Share this post

  4. #4
    I think getting rid of the second person gb would do allot in balancing ganks. It's much easier to face three people than two.
    Share this post

  5. #5
    Originally Posted by Vendelkin Go to original post
    Do remember that the gankers are players too. What i mean is ganking is very intentionally in favor of the gankers. Especially if they are coordinating well. Winning 1 v 3s or 4s is not very realistic. And it would be unfair to the gankers if it were any easier for the one. People already can regularily turn the tide in a 1 v 2 via revenge. And frequently in 1 v 3s as well.

    That being said duplicate heroes makes ganking all the more cancerous cause coordinating the gank takes very little effort. I dont mind 3 shaolins, even 4 shaolins. But even 2 jiang juns is painful to handle haha
    Yeah your point? Day 1 cent mains are people too and it seemed like the community want to hang every last one.
    I'm aware that ganking is intentionally in favor of the ganks and dealing with coordinated gankers is a death sentence.
    How often do people come out on top in a gank? Not too often in the games that I play and the ones that do survive is usually by luck from what I've observed.
    I know there are some people that can consistently win 1vX engagements, it's a skill they acquired and have refined throughout their for honor career, look at Faaram for example, but I bet those that can survive these ganks feel cheated when a shugoki hugs them and they are instakilled or when they make a parry attempt and by fluke some GBs at the right time resulting in the lone guy eating the attacked followed by whatever the GB guys wants to do.
    I'm not talking about buffing revenge to make ganks easier or to make the lone guy get a damage reduction buff, nothing like that. I just want the exploits to be removed. Just like how ubi for the most part has removed the unlock 'tech' even though it was a giant exploit.
    Share this post

  6. #6
    Originally Posted by CRIMS0NM0NKEY Go to original post
    I think getting rid of the second person gb would do allot in balancing ganks. It's much easier to face three people than two.
    I think it's reasonable everything should always be in your control in some way.
    Share this post

  7. #7
    Speedgamer2002's Avatar Junior Member
    Join Date
    Aug 2018
    Location
    Texas
    Posts
    10
    Take lawbringers and shugokis lasts penny, and how can cent insta kill? his pounce max damage with buffs is somewhere around 60 in revenge and it literally knocks everyone out of the way.
    Share this post

  8. #8
    Originally Posted by Speedgamer2002 Go to original post
    Take lawbringers and shugokis lasts penny, and how can cent insta kill? his pounce max damage with buffs is somewhere around 60 in revenge and it literally knocks everyone out of the way.
    I play lawbringer, taking away his ganking instakill ability isn't really going to do much to him anyways he's still a bad hero in his current state. I have no comment for Shugoki other than he should be in the game.
    Yes it's true that cent will push anyone out of his way to perfrom the jumping stab (can't remember the name for the move) if your teammate are paying attention then will move off to the side and let centurion do his own thing, after cent prefroms the jump attack you downed guy is still vulnerable for a few more moments.
    With feats cents Max damage is 95 I believe, without feats it's 65. Both of which are pretty insane amounts of damage.
    Share this post

  9. #9
    You keep talking about "insta-kill abilities" without even explaining what you mean. There is one insta-kill ability in this game, and that is demons embrace while shugoki is in very critical health. While ganking is ver annyoing you can't complain about it because likeliness is you too participate in ganking, god knows i do. This game is centered around 1v1 gameplay and is balanced as such, you can't expect anything to be balanced in 4v4.

    edit: of course its going to be f*cking hard to survive a gank! its 1v2 or more! just stick with your team. if your team is bad, then thats really not anybodies fault.
    Share this post

  10. #10
    Originally Posted by retrobacon74 Go to original post
    You keep talking about "insta-kill abilities" without even explaining what you mean. There is one insta-kill ability in this game, and that is demons embrace while shugoki is in very critical health. While ganking is ver annyoing you can't complain about it because likeliness is you too participate in ganking, god knows i do. This game is centered around 1v1 gameplay and is balanced as such, you can't expect anything to be balanced in 4v4.

    edit: of course its going to be f*cking hard to survive a gank! its 1v2 or more! just stick with your team. if your team is bad, then thats really not anybodies fault.
    Everyone else seems to understand what I mean by instakill abilities except you. Well here this is what I mean about instakill abilities. Lawbringer's long arm move, if he connects while your being ganked you're dead because while the lawbringer is flipping you over his shoulder and throwing you to the ground his teammates are hitting you with top heavies which results in your dying instantly, no chance to defend your self no chance to fight back.
    "While ganking is ver annyoing you can't complain about it because likeliness is you too participate in ganking" I'm going to ignore this.
    The developers may BALANCE the game around 1v1s but the game is centered around 4v4s whether anyone likes it or not it's true, majority of the player base plays 4v4 game modes.
    Share this post