Within the last 2 full months, I have received 1 legendary from non-offer or end of season sources (pvp packs, free packs, pvp lockers). Prior to that time I was receiving them, on average, every 4 days. What is impacting the legendary drop rates? Because there is no way that large of a swing (for so long) is rng.
Can you provide the drop rate odds for contents of pvp packs, pvp lockers, free packs and challenges? I've asked for this feature to be implemented in game before but it still hasn't, so at least having the values would be helpful.Originally Posted by Ubi-Toller Go to original post
Also my question is different from asking what changed with drops. My question is what would impact them. Theoretically, the programming could have a decreasing rate of drops the higher your legendary cards get (less likely to pull one the higher level they are). This would increase buying becuause people are used to getting them and slowly get fewer. This also could have been in the programming from the start so nothing changed, but something is impacting them