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  1. #1

    Two incredibly simple improvements to the score tab and radar

    1. In the score tab (default hotkey is Tab on PC), when a player is dead, a grayed-out skull is displayed instead of the normal icon of the character they're playing. Instead of this, there should simply be a grayed-out icon of the character they're playing with a skull symbol displayed in some way (on top or near it). This will make it so it's still possible to look at the score tab in order to discern which characters you're against or teamed up with instead of having to wait for them to respawn (if they're even going to respawn at all).
    2. The dot on the radar in the centre that represents the player should have a different color from those of his teammates. Perhaps white. It is often confusing to see out of the corner of one's eye the dot with a color of your team and think that there might be a teammate nearby, when it's actually just the player; and even more of an issue is the fact that the dots get mixed and are almost on top of each other, which makes it it hard to tell if the teammate is still there or has left the scene, because the dots are of the same color and too close to each other and you're not looking at the radar directly when fighting. If they had different colors, then it wouldn't be a problem. The dots of the enemies would still get mixed up, but that's okay.
    Right now there is simply a very thin circle inside the dot (which is also slightly larger), and it's just not noticeable when you're focusing on the fight.
    Perhaps there should also be some transparency, at least with the dots with skulls inside representing downed players, as these are large and tend to cover up every other dot entirely. At the very least, they should be made smaller and/or not have the priority (because why would a downed player be more important than a living one, especially an enemy), but again, some transparency would do the trick.
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  2. #2
    The skull is being fixed soon enough
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