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  1. #1
    krobs_'s Avatar Junior Member
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    Feb 2017
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    LEGENDARY Raider buff suggestions

    Chains: Allow free chains with any 3 combinations of lights and heavies

    Damage and speed: All light attacks are now 500ms. Lights do 15, 18 and 20 damage. Heavies remain 40 for sides and 45 any top.

    Stunning tap: soft feinted stunning tap is now 400ms and does 12 damage. This will serve as an unreactable opener and a constant form of harassment. An animation adjustment might be needed. Stunning tap from dodge remains the same speed (600 ms I believe), does 15 damage and has undodgeble properties.

    Raider's Fury: Stamina cost decreased to allow constant pressure.

    Recoveries: Allow chain finishers recoveries to be cancelled with a dodge to keep his identity as a mobile character.

    Thanks!
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  2. #2
    Love the suggestions!
    For Raiders Fury: Stamina cost is 6 stam but only when used as a part of a combo. This puts it in line with stam cost for warden top unblockable cost.
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  3. #3
    krobs_'s Avatar Junior Member
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    Originally Posted by Jastorm187 Go to original post
    Love the suggestions!
    For Raiders Fury: Stamina cost is 6 stam but only when used as a part of a combo. This puts it in line with stam cost for warden top unblockable cost.
    Thanks for pointing out!
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  4. #4
    Mobility character? I don't think so.

    I'd rather see something like him having higher chip damage to bait out parries. Makes sense for a character that focuses on raw strength.
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  5. #5
    I've been suggesting giving Raider 30-40% chip damage since open beta. I think it would be a great source of character identity. Then if people want to passively block he can just wail away on their guard.
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