Ok, so this happened to me and my team this weekend: https://youtu.be/VKX7-EcAZmk
Never seen anything like this before. Itīs all good, we would not have made it otherwise, haha!
Anyone else here that have experienced something like this?
You mean where they ran away from the Seekers and got stuck in the zoned areas behind the doors? happens in other missions/areas but the doors aren't triggered to stay open so you end up unable to kill them.
For some reason seems to happen sporadically - for a couple of weeks every time I ran Warrengate they'd do that but it hasn't happened again either side of those approx. two weeks.
Had a ton of instances this week of NPCs teleporting into the floor and getting stuck with just their head (so you can shoot them) sticking up - seems to happen when you have a party with a lot of latency difference between the players.
During the GE I had Hunter spawns go nuts on Resistance and after the first few waves would get 1-3 hunters almost every wave on top of any normal Hunter spawns :s
Hey @kennethgjertsen,Originally Posted by kennethgjertsen Go to original post
Thanks for including this video.
Did you send this bug into Support? If you have not already, please submit a case to Ubisoft Support.
- Scottie
It's so nice to see people posting videos when they have issues. So rare, even in 2018. Most people just try to explain it with words and everyone takes it in a different direction.Originally Posted by kennethgjertsen Go to original post
Hi Scottie! No, I haven't sent the bug in. Normally there isn't any problem with this mission. My first time. I've heard other people saying that sometimes after 20 min, the bosses will return to their spawning spots, and so on. I don't think this bug occurs on regular basis, so I wouldn't be to concerned with it.
sorry, i get the same glitch in the same mission too,whatever it's , it's better than generally NPC glitch, u have to restart the mission or checkpoint( if u can)Originally Posted by kennethgjertsen Go to original post