First question: Should there be a counter bash button? We have parry to counter attacks, and a counter guardbreak button. Why not bashes? If no, how do you suggest countering them, by which I really making them easier to deal with. Obviously dodging works with some...
Second question: What do you think about variable guardbreak timing. My understanding is that all gb take the same amount of time. What if some characters had faster guardbreaks or some had slower? Obviously the rewards for successfully guardbreaking someone would have to change according to how long it took.