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  1. #1

    A couple of inputs

    Good day everyone,

    I'm here to drop a couple of points and might (or not) be useful, but there it is:

    1. Hope there is Dokkaebi finally in SO3 :3

    2. Maybe it's a good idea to double (or even triple) the time of countdown for healing drone use since when it's 4 players up you can just slam through anything with none stop healings which doesn't practically promote the subversive gameplay.

    3. More varieties of pants, vests etc. But what I think would be interesting is to give vests a practical point like heavier vests gives better protection but makes you more visible and makes you move slowly and contrary vise for lighter vests. Also Ghillies seems to give little to no difference in stealth, they could use some bonus invisibility in the field and some little debuff in the city area.

    4. New Heli model and new APC model maybe, but that's less important - just an eye sore to see same 2 helies everywhere.

    5. Convoys.

    a) Maybe a fix for vox info about 'unidad' convoy while it's actually an SB convoy.
    b) Actual Unidad convoys with some specifics.
    c) Unidad convoy with APC as escort instead of Helicopter. Generally maybe it's a good idea to replace 1 Hummer and a heli in heavy convoys for 1 APC.

    6. More stealth oriented missions which fails if spotted with good rewards.

    7. Other sources of resources instead of just convoys (looting boxes isn't a reliable source for Tier gun upgrades, we can agree on that I suppose). Maybe add resource rewards for some missions \ add new mission types (of stealth, infiltration type hopefully).

    Thanks for reading.
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  2. #2
    Also,

    8. Maybe a rework for AI's detection rates since they, sometimes, can see better then Ghosts though the night without any NVGs. That especially escalates in Tier 1. Maybe tune down the spotting debuff on tiers so sneaking in great again (tm).
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  3. #3
    Ubi-Lucipus's Avatar Community Manager
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    Thanks for the suggestions J1N4ED!
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  4. #4
    Allô je suis nouveau sur ce forums
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  5. #5
    Virtual-Chris's Avatar Senior Member
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    OP, you make a good point I’ve been meaning to bring up about resources... after about the first hour of game play, the resource boxes and barrels that are all over the place are a complete waste of time. It’s not worth tagging a box or barrel to get 100 resources. Get real. That’s a drop in the bucket. Even a convoy doesn’t offer enough resources to increase a skill at higher levels, never mind the 120K of each resource you need in tier mode to level up a weapon. Those scattered resource boxes and barrels need to offer 10x the amount of resources to make them worthy. Make it worth our while to tag those!
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  6. #6
    UbiInsulin's Avatar Community Manager
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    Originally Posted by Blackkings36 Go to original post
    Allô je suis nouveau sur ce forums
    Hi! We have French forums as well: https://forums-fr.ubi.com/ .

    Unfortunately here we can only offer responses in English.
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  7. #7
    Ghost-Ami's Avatar Senior Member
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    Originally Posted by VirtualRain1 Go to original post
    OP, you make a good point I’ve been meaning to bring up about resources... after about the first hour of game play, the resource boxes and barrels that are all over the place are a complete waste of time. It’s not worth tagging a box or barrel to get 100 resources. Get real. That’s a drop in the bucket. Even a convoy doesn’t offer enough resources to increase a skill at higher levels, never mind the 120K of each resource you need in tier mode to level up a weapon. Those scattered resource boxes and barrels need to offer 10x the amount of resources to make them worthy. Make it worth our while to tag those!
    Well, as they say if you take care of the pennies the pounds will take care of themselves.

    Or maybe I'm literally the only one insane enough to tag literally every 50-100 unit resource item from the beginning to the end of every playthrough. XD
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  8. #8
    V4MPiR1's Avatar Senior Member
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    Nope. I'm insane, too.
     1 people found this helpful
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