So, since is turning into a fun discussion, I mean, i am sure noone is taking anything here serious... How big will the update be and what are the percentage it will be break it down with.
Example:
16 GBs After all, it is supposed to bring a PVE content
60% of cosmetic content & Loot Crates broken down into 30% broken, 15% unusable & 15% variety of issues
30% of PvE content in which it will be almost impossible to be played on at the beginning but community will find band aids around it so they won't bother to fix it at any point.
10% of Free anything can happen.
I predict thatOriginally Posted by GiveMeTactical Go to original post
-10%patches that need patches
-15% broken missions
-20% PVP content that may work, possibly introduce a new game mode that has a litany of issues
-55% loot crate emotes and socials no one asked for and no one would pay for. I will adopt your breakdown and concur with your categorization.
You're way too optimistic, BrotherOriginally Posted by GiveMeTactical Go to original post![]()
16GB? The previous one was already 16GB. Next one will be another major TU, so add more or less additional 2GB to it.
- One mission, three checkpoints/parts with pop-up enemies
- One or two actual unlockables from said mission
- Tons of paywalled stuff
- Several other Spec Ops Crate exclusives
I'd bet my Money on this.Originally Posted by Kane_sg Go to original post
That would indeed be nice, and it's doable.Originally Posted by LaMOi Go to original post
I'm still wondering. Do you guys really shoot closer than 10m of range in the open field that everytime after you killed someone you will immediately step over the dead body and pick the ammo?Originally Posted by LaMOi Go to original post
Because I don't and I can easily run out of ammo. That still not mentioning that I can ignore blood pool and dead bodies or even the whole hostile zone I just swept.
Especially when enemies are out of cover. Why the **** would someone move in the open and walk specifically over the dead body??