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  1. #1
    Virtual-Chris's Avatar Senior Member
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    SMGs can’t shoot through fences, netting or shrubs?!

    In my current playthrough, I’ve opted to use an SMG for a change... the Vector. What a mistake! No wonder no one uses these things in Wildlands.

    The first time my mind was blown, was when shooting between a couple of low shrubs... the shots never made it. Stopped by a few leaves. I moved slightly and Bingo! Back in action. I wrote that off as some bizarre bug.

    Then I happen upon an outpost with camo netting over a mounted weapon emplacement. I can see the guy through the webbing from a ledge above. I unload a clip. Sparks fly like it’s made of steel. I thought, ok, maybe you can’t shoot through camo netting as I couldn’t recall having tried that before.

    The next time, I’m in a factory building and an enemy is on a gantry overhead. There is nothing but a railing. No tin siding in that particular section. I shoot a burst. All the shots impact the railing... I can see the bullet marks. Am I really that unlucky? I aim a bit lower. Same thing. Then higher. Same thing. WTF? I figure the railing must be modeled as if the entire length has tin siding. After dying there, I return at a different part of the compound, and see a guy exit a building on the other side of a chain link fence from me. I shoot... sparks fly as the bullets all apperently hit the fence. I shoot again... unloading the rest of my clip. Nothing. Now alerted, the bad guy turns and shoots me through the same fence. Dead.

    Admittedly, I’m a bit slow, but finally I came to the realization that this Vector SMG has less penetration than a pea-shooter, and I equip the LVOA-C for my third foray into this factory. I seek out the same chain lnk fence, and repeat shooting the guy through it. He’s dead after three rounds.

    A quick search reveals this is a problem going back to day one with many SMGs. It’s hard to believe this problem has not been addressed after more than 18 months.

    My short experiment using the Vector is over. It’s a shame, really. I have very fond memories using that weapon in recent years in Far Cry where that weapon was absolutely deadly... nearly legendary. I think the Kriss Vector has probably sold more guns to gamers than any law enforcement or military outfit. I’m surprised they haven’t complained bitterly about this. The bullet physics for SMGs in this game are ridiculous. It’s ruining this guns reputation and really makes SMGs unusable.
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  2. #2
    MikeWeeks's Avatar Senior Member
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    Penetration, penetration, penetration!!

    Until I discovered the 556xi, I used the SR-635 "SMG" with very good results.
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  3. #3
    Bone_Frog's Avatar Senior Member
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    Originally Posted by VirtualRain1 Go to original post
    In my current playthrough, I’ve opted to use an SMG for a change... the Vector. What a mistake! No wonder no one uses these things in Wildlands.

    The first time my mind was blown, was when shooting between a couple of low shrubs... the shots never made it. Stopped by a few leaves. I moved slightly and Bingo! Back in action. I wrote that off as some bizarre bug.

    Then I happen upon an outpost with camo netting over a mounted weapon emplacement. I can see the guy through the webbing from a ledge above. I unload a clip. Sparks fly like it’s made of steel. I thought, ok, maybe you can’t shoot through camo netting as I couldn’t recall having tried that before.

    The next time, I’m in a factory building and an enemy is on a gantry overhead. There is nothing but a railing. No tin siding in that particular section. I shoot a burst. All the shots impact the railing... I can see the bullet marks. Am I really that unlucky? I aim a bit lower. Same thing. Then higher. Same thing. WTF? I figure the railing must be modeled as if the entire length has tin siding. After dying there, I return at a different part of the compound, and see a guy exit a building on the other side of a chain link fence from me. I shoot... sparks fly as the bullets all apperently hit the fence. I shoot again... unloading the rest of my clip. Nothing. Now alerted, the bad guy turns and shoots me through the same fence. Dead.

    Admittedly, I’m a bit slow, but finally I came to the realization that this Vector SMG has less penetration than a pea-shooter, and I equip the LVOA-C for my third foray into this factory. I seek out the same chain lnk fence, and repeat shooting the guy through it. He’s dead after three rounds.

    A quick search reveals this is a problem going back to day one with many SMGs. It’s hard to believe this problem has not been addressed after more than 18 months.

    My short experiment using the Vector is over. It’s a shame, really. I have very fond memories using that weapon in recent years in Far Cry where that weapon was absolutely deadly... nearly legendary. I think the Kriss Vector has probably sold more guns to gamers than any law enforcement or military outfit. I’m surprised they haven’t complained bitterly about this. The bullet physics for SMGs in this game are ridiculous. It’s ruining this guns reputation and really makes SMGs unusable.
    Yeah that is the problem with a lot of SMGs. The Vector because of its system has some ballistics drop off. The one in game is already using a .45 round which is by nature subsonic and not the best ballistics. It's really just not a great firearm for penetration. The 9mm version actually has a longer barrel(weird I know), uses supersconic ammo... Yeah...

    If you want a good SMG in game, pick up the MP7. It is probably the best SMG in game and on the market IRL right now.

    The operative theory for a lot of SMGs is to throw a wall of lead quickly and accurately with very little overpenetration/shoot through. The MP5SD once was the king of this. Turned out it didn't have the penetration necessary to pierce bone(whoops). So shooting through things will typically disturb the ballistics on many. Also this is why they are no longer called SMGs they now call them PDWs. That is probably far more fitting.
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  4. #4
    Virtual-Chris's Avatar Senior Member
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    Originally Posted by Bone_Frog Go to original post
    Yeah that is the problem with a lot of SMGs. The Vector because of its system has some ballistics drop off. The one in game is already using a .45 round which is by nature subsonic and not the best ballistics. It's really just not a great firearm for penetration. The 9mm version actually has a longer barrel(weird I know), uses supersconic ammo... Yeah...

    If you want a good SMG in game, pick up the MP7. It is probably the best SMG in game and on the market IRL right now.

    The operative theory for a lot of SMGs is to throw a wall of lead quickly and accurately with very little overpenetration/shoot through. The MP5SD once was the king of this. Turned out it didn't have the penetration necessary to pierce bone(whoops). So shooting through things will typically disturb the ballistics on many. Also this is why they are no longer called SMGs they now call them PDWs. That is probably far more fitting.
    I gather that an SMG is not an AR when it comes to penetrating power, but there's no reason it shouldn't be able to shoot through a chain link fence or a few leaves. There's something broken in the game.
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  5. #5
    Bone_Frog's Avatar Senior Member
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    Originally Posted by VirtualRain1 Go to original post
    I gather that an SMG is not an AR when it comes to penetrating power, but there's no reason it shouldn't be able to shoot through a chain link fence or a few leaves. There's something broken in the game.
    Depends on the SMG. There is video floating around of Vector not being able to shoot through a single pumpkin. Whereas a Glock 45 running the same ammunition will shoot through 5. I think the 9mm version does better. But the 9mm version has a significantly longer barrel than the original 45 ACP version of the Vector.

    SMGs typically look real sexy in video games and in action movies. However, with rare few exceptions(like can count them on my hand few) they typically over promise and under deliver.
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  6. #6
    In truth a typical pistol caliber round will not break a chain-link fence, they should be able to go through the holes in the fence though. As stated above pistol/SMG caliber rounds do not have the penetration power to really go through much. When they do, they have slowed down or deformed enough to were the stopping power is negligible. SMG/PWD's are great for putting a lot of rounds down range in a tighter grouping than a rifle. The other thing they are good and used for is concealment of a firearm for security personnel. They allow Security to be able to have a firearm that is more powerful than a pistol but not as bulky as a full rifle.

    My biggest problem in this game with the whole penetration/damage/range for the firearms is its not based on caliber. Firearms that shoot the same ammo can have wildly different stats in game. There should be slight differences in the stats because no firearm is the same. It would take a lot of balancing to stabilize the firearms around same calibers, so I doubt there will be any movement of it in this game. Possibly it can be fixed in the next one though, but there is a lot of problems with the firearms that makes me think the Dev's didn't actually get to see/hold/shoot each one. Just saw pictures and reference material. Just look at the size of some of the shotguns.
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  7. #7
    Virtual-Chris's Avatar Senior Member
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    I think you guys are missing my point... a chain link fence is not adequate cover... from any gun. Even 22LR. How many of you wouldn’t mind standing behind a chain link fence while someone unloads a clip from a Vector at you? ... Exactly.

    I get that SMGs are basically machine pistols, but there is something broken with the penetration of some things in this game. Railings, leaves, and camo netting are not equivalent cover to concrete walls anywhere except in this bizarre game.
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  8. #8
    GiveMeTactical's Avatar Banned
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    My favorite loadout would be 1 sniper rifle and 1 SMG, preferably the MP5. I could use the other ones (MP7 or Vector) as well but why, all you are doing is pissing and annoying yourself by loading them with you.

    Another tid bit that gets me and gets me good is the fact that Unidad/SB thugs can get to you through the same things you CAN'T get to them and the Devs see it as something not worth or even important to fix.

    There is nothing more annoying than doing the mission where you have to hack the laptop at the General Baro base and Unidad is shooting you from the floor and kill you but you shoot at them through the grates and all you did is alert them and pissed them off so they can kill you. To this date, things like this have not been fixed but since it doesn't make them any money there is no need to
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  9. #9
    Virtual-Chris's Avatar Senior Member
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    Originally Posted by GiveMeTactical Go to original post
    My favorite loadout would be 1 sniper rifle and 1 SMG, preferably the MP5. I could use the other ones (MP7 or Vector) as well but why, all you are doing is pissing and annoying yourself by loading them with you.

    Another tid bit that gets me and gets me good is the fact that Unidad/SB thugs can get to you through the same things you CAN'T get to them and the Devs see it as something not worth or even important to fix.

    There is nothing more annoying than doing the mission where you have to hack the laptop at the General Baro base and Unidad is shooting you from the floor and kill you but you shoot at them through the grates and all you did is alert them and pissed them off so they can kill you. To this date, things like this have not been fixed but since it doesn't make them any money there is no need to
    Yeah. I’ve learned this the hard way also.
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  10. #10
    Bone_Frog's Avatar Senior Member
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    Yeah I had a chain link fence stop a mag dump from my 416 today.

    In Ghost War leaves in some places will provide cover.

    There seems to be places where concealment and cover mechanics don't work as intended. One of the problems with a massive open world I guess.
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