Originally Posted by
Whitelion1284
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Thanks for the suggestions (I want to say fellas but don't want to offend anyone of the feminine persuasion). Much appreciated. Blowing multiple doors helps and deliberately sending them upstairs followed by the fire command seems to seal the deal. You know that's another peeve, though. I thought once the "FIRE" order was given that any move command carried the fire instruction with it ("Keep going!") but apparently it does not. Either that or it's situational and, once again, not intuitively apparent. Idk. I just really wish these idiots were a LOT more situationally intelligent and dramatically less god-like. Watching them march down the street without so much as bothering to take cover while mopping up entire platoons of unidad on extreme difficulty does leave me feeling a bit, uhm, lacking. I really do enjoy this game quite a bit but the squad dynamic is one hell of a check in the CONS column. You know follower NPC AI must be really difficult to code cos it's been a consistent frustration for me in a great many games across a number of genres.
In any case, folks (that'll do, yeah?) thanks again for all the help and suggestions.
Cheers
PS - It really would be nice if they were smart enough to get out of the way of oncoming trains... *sigh*