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  1. #21
    KunninPlanz's Avatar Member
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    Aug 2018
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    Originally Posted by Darkside1402 Go to original post
    Wait the MP7 isn't oversized or is it ?! It looks normal to me but shotguns are too big and I love the Benelli M4 but it's so big it has it's own gravity... the BFG 50 is also looking pretty bulky but im not sure if it was intentional or not because the barrel can clip through the ground when you have it on your back and a suppressor makes it worse... Actually it's the same with the Benelli M4... I guess the next game will be less of a mess (I still love the game but damn it's so far from being perfect)... I mean they aren't EA they can't **** up twice in a row right... RIGHT ?!
    Thing is, the same weapons in GR Future Soldier we legit better. For example, in GR Wildlands we have an Ultimax Mk. 5 with TWO front sights plus one rear sight, no matter which optics or irons we use. Yet in GRFS, it correctly had the single built-in front sight and one rear sight. And the shotguns were the correct size.
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  2. #22
    RedCeII's Avatar Senior Member
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    May 2018
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    I’m fairly sure the pistols are slightly over-sized as well, though not as noticeable due to how the character holds them.

    Even a quick comparison between Wildlands and The Division highlights how off the weapon models are in this game. Not to mention how slick animations are in The Division...I absolutely love how your character has different stances and movement animations depending on whether you’re in combat or not.
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  3. #23
    Originally Posted by RedCeII Go to original post
    I’m fairly sure the pistols are slightly over-sized as well, though not as noticeable due to how the character holds them.

    Even a quick comparison between Wildlands and The Division highlights how off the weapon models are in this game. Not to mention how slick animations are in The Division...I absolutely love how your character has different stances and movement animations depending on whether you’re in combat or not.
    Yeah I love the movement in The Division bu the only thing that didn't work for me was the RPG aspect because it doesn't work in a game where nothing but the story is fictional... Everything is realistic in this game but guys wearing hoodies and light body armor are bullet sponges that make you feel like you're shooting airsoft BBs... It's a shame because the game is very satisfying and has the best third person tactical shooter gameplay I've seen since GRFS in my opinion... I hope The Division 2 will have less bullet sponges and if there are some they have to be like the juggernaut boss from the E3 gameplay
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