What you say is true. My concern isn't with duels but 4v4. Now in the spam meta its just a gank fest of spam bashes openers unblockables unreactables, charges (stampede/demons embrace) and freehits. One person who is good at turtling should not be cheesed out of his/her victory against a gank simply because he/she is bombarded by paralysing moves. It's not fun fair or epic.Originally Posted by dedric_branford Go to original post
Yes of course PC and Console are different and that's why they stuggle at balancing the game.Originally Posted by dedric_branford Go to original post
About Glad, that's the point, i've already destroyed many Conq with him, but against fats attackers, he really have hard time.
I would not say JJ can't open, he can. And he can bait dodge if opponents use to avoid things like that.
I'm glad that the developers decided to talk about this, I'll put some regulatory points that in my opinion can improve the overall game.
please, what I am going to write is not even the absolute truth, so feel free to modify, disagree or agree with my ideas:
1- Avoidance with blows should only be used by pure non-hybrid assassins, and this blow after lateral dodging has to be a light blow I say this to - kensei, valkyrie
Kensei and a vanquardeiro that uses the lateral elbow followed by heavy blow and an exaggeration, never played a match that did not have a kensei amenos this shows that this hero stands above the others.
2- No opponent should be overthrown if he still has resistance say this to - centurion, valkyrie, shaman, shugoki and justiceiro.
Take down an opponent in a match of invasion or tribute domain and practically a death sentence.
3 - All teleportation moves should be completely removed from the game I say this to - shaolin, shinobi.
These movements, besides being unrealistic for the game's theme, bring great frustrations, especially in fights with more than one opponent.
4- automatic feints I consider the ability to cancel a blow in one direction in another direction in another direction and should be withdrawn from the game all heroes will have to use the feint canceling their blow, automatic feints are a disparity factor for the game if not to remove them from all the heroes this ability, I say this to - kensei, shaman, beserker pacifier, aramusha in the monento just remember these!
5- Quick strokes of 400ms in sequence should be only on the first stroke example first strike 400ms second stroke 500 and third 600ms say this to - orochi, aramusha.
6 - all assassin heroes would have equal defense I say this to - gladiator
The gladiator's defense is so weak that even veteran players do not get any consistent defense.
7- I am not able to avoid the wu lin the blows of them mainly Shaolin persecute me even using the correct time.
These are my initial thoughts, sorry for bad English.
About assassins, they use 400ms lights but still most of them are in B tier except berserker. and shaman cannot do 400 ms attacks. I would assassins need some else rather than 400ms lights like they should improve orochi's storm rush so that hw cannot he hit while doing the attack.Originally Posted by marcosouza50 Go to original post
Automatic faints or soft faints are there to force a reaction. i think they work in the game and does not need buffing.
teleportation move are just fun . i dont think they are broken like gladiator's super powerful zone attack. shinobi was made with the idEA THAT HE IS FAST. the shaolin can teleport but it does the same damage like the shinobis star attack.
thirdly U said something about takedown attacks like demons embrace that shoguki uses.they exist for 4v4 purposes. in duel they do not provide a good offence. takedown moves are broken if used correctly . spamming this move will be futile.
I’m a rep 14 14rep shugoki main and I’ve been trying to deal with armor being close to useless but this nerf has ruined my character to the point where I can’t deal any damage or feint enough to win a match because of the stamina drain please buff this character he has be disabled unfairly why nerf low tiers????
Goki is gonna get a rework dont worry.Originally Posted by Liccmysticc Go to original post
is a good thing, but, if you watch well, zerk,conqueror, was weak heroes , and after they was buffed they become too strong, and still are too strong.Originally Posted by dedric_branford Go to original post
Me, like you, hate the Turtle , but this unblance is the conseguence to not have nerfing Parry sys for good on season 5.
If parry, was nerfed for good on season 5, 400ms attacks, super safe moves,shouldn't be needed in this game (there will be still other problems but not this unbalance between heroes)..
That's why, i think they should nerf Safe moves of Top tiers heroes, and buff the "weak" heroes
do you mean a damage nerf . or mechanical nerfOriginally Posted by matt89connor Go to original post