1st round, three shaolin make fire damage,is possible, thanks ledge.
2nd round, two nuxia spam light attacks and pretty much parrying everything, must be executed otherwise they will come back.
3rd round, probably the easiest of the quest (thanks ledge), JJ, Shaolin and Tiandi.
4rd round, two tiandi respawns when not executed and you have no Game UI, pure cancer.
I completed the quest twice in about an hour, with warden.
is easier than last week but it is absolutely no fun because you never have the control and it is very luck dependent.
So it appears to be wu-lin themed. More importantly there are no guest characters like the kensei and gladiator in the first one. What maps are these quest on and what modifiers do you have at each level? What do the enemies have? Are they spaced out or confined? Any field buffs? Please as much detail as possible.
The bots parry far too much, heavy attacks almost useless, which makes it harder to execute them if they parry everything.Originally Posted by Ubiflowessence Go to original post
bots spammed too much bash attacks, the two tiandis in the last round push you from left to right and back again.
It's a shame if you have to use edges to win, it feels like using exploits.
my wish list: no modifiers, 3-4 bots in a round you have to defeat one after the other with one life bar. Bots should not parry everything. and more variety, not 3 shaolin, 2 nuxia, 3 shaman, etc. and at the end of each round a final boss, like in the test your Metal event. arcade should go more in the direction of For Honors solo campaign, recycled the lvl, everything is already there.
Originally Posted by SixAxe505 Go to original post
I am considering from both a single and multiplayer perspective. No minons and it appears they opened up the maps, so you can get to favorable fighting conditions. Might still be difficult as an assasin character, especially the last round, but I think this is a step in the right direction for difficulty of these quest. I will wait until I get my hands on it to make a detailed response.
Have managed this one. Still too much hassle and randomness. I mean I play on PS4 on my TV. I am not a bad player. But when my successful dodgeattack gets deflected it feels just cheap. When arrows or catapult hits deny you a necessary execution, it feels too random. So it may be slightly improved over the last one. But it wasn't fun because it felt less about you skill and more about luck.
Chapter 1: Kill the first, ledge the other two
Chapter 2: Get as much damage as possible on the first, then turtle for revenge when the second arrives and execute the former with the hyperarmor. Only the first Nuxia is a level 3.
Chapter 3. Kill the JJ (annoying as hell as Centurion), ledge the other two
Chapter 4: Go to the right side of the map first and fight the Tiandi 1v1. The other won't come unless you go for the buff. Once she's dead and executed, go collect the buff and have an easier time killing the second.
Overall easier than the first one, though admittedly not as fun. You were inspired to do some pretty sweet stuff on it, saved some good moments - this one definitely feels more luck based. Also, I don't like any of the Wu Lin except for Nuxia, so I don't enjoy fighting them much.