Originally Posted by
HerrNein
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Here is the issue with your statement Alustar. Games are only fun when the match is either competitive, or you are the one doing the rolling. When it is neither, it is not fun, but a couple of times is tolerable. The issue is, it's not a couple times. Hell, I will usually swallow my bile and stick with a bad team so long as my K/D ratio and caps are decent in the match since I am going to leave lobby and reque to avoid the up to 7 other players again and not deal with that match.
The issue is, Ubisoft seems to think it's utterly funny to any time I que to crank out orders that I should be put into comically horrid teams. So frankly, why am I suddenly the selfish one for looking at two sources of tormentors in premades and deathballers to go use a certain word starting with F on themselves. Why is it suddenly wrong for people to go "You know what? I don't in fact feel like playing against a team that is organized when I don't want to form my own." I think just as childish and selfish to force solo qeuers to play against premades with no added benefits. The other team already has the added benefit of pregame organization.
So no, I am very certain I am not being childish for saying that a option to refuse playing against premades is not selfish. If it is, it's certainly no more selfish than premades expecting solo qeuers who don't benefit from prematch organization.
And sure, not all premades deathball. Those are relatively few and far between. This thread is also tackling the issue of premades ruining the fun of the game for solo que. Rage quitters are another matter but also something that is increased by rampant deathballing and Ubisoft refusing to take extra measures to make punishing it so easy the average chimp can do it (which, quite frankly, seems the be the level of player i get grouped with)