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  1. #21
    Originally Posted by Ubiflowessence Go to original post
    Thanks everyone for the feedback! What are some of the benefits to have a pre-made option and solo que? Are there any players who thinks matchmaking should stay the same?
    TBH Ubi the problem is not premade groups. I don't care playing against a group of 4 guys with same logo etc because winning against them give a good feeling.

    As i like to play with friends against randoms or others group.

    The only problem, again and again is match Making... this must be the main objective for the game to fix because it would resolve lots of others problems.

    I don't care playing against premade if guys with me are decent
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  2. #22
    Hm, just a thing to maybe considerate. If people play in premades, they might not be better players then you are. They might just have invested a little time in getting some people together. So why not try to get into those groups yourself? Getting a few more extra-friends, some chilled games with coordination or - even some in group without any communication at all due to some reasons like: sorry, no voice today, just chiling, listening to some music and enjoying the game. Not saying that all groups are like the ones I play with, but even if I feel that our winrate is slightly above 50%, we got those evenings where we just quit after the third loss in a row and say: ahh, dang it, today seems to be a bad day and overdoing it and going to bed even later won't do us any good. Lets try again tomorrow" :3

    So actually, I would really like to continue with the queue we have those days. If there is any change I wish for matchmaking, it would be to ignore reputation level after 15 games in the specific mode. By then, the MMR should be good enough of an indicator. If you meet a high rep player and get beaten, then it falls and the likelyhood of facing other strong ones decrease. But if you beat a high rep player that just came back from taking a break for half a year and just stomp him, well, obviously you have been better then this high rep guy. So yeah, in my opinion skill is everything thats important for matchmaking.
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  3. #23
    The problem is if you go against a high rep premade the matchmaking doesn't do a good job of balancing the game I had a game yesterday day were the whole team were over rep 200 and the people I was paired with haven't even got to rep 100 yet ik rep doesn't mean much but when everyone rage quits on your team and your left half way through a breach game with just bots I may as well be cannon fodder.
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  4. #24
    Ok, I also think it stands that Ubisoft with this also needs to address another problem.

    Ubisoft needs to make punishing a deathball so easy that a chimp can do it. Now you might ask why I say a chimp? Well, given that I have yet to enjoy the benefits of being in a premade, it feels a lot like my team is a pack of freaking chimps given how horridly they play more often than not. It's quite simply really. If premades claim they 'actually coordinate' I say that they should be forced to -actually coordinate-. Make them actually work for their wins.

    If not, I say increase the reward for people who have to suffer through playing with these toxic groups. Given the same rewards is frankly downright insulting. 50 steel for dominion and a few pieces of gear mean a hell of a lot less if the enemy team gets the same but also gets to enjoy being a gank squad, make the game entirely unfun for you and then act like hot **** because they had to play like a certain curse word starting with the letter B
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  5. #25
    Sometimes the best way to step away from the frustration is to go beat up on bots in a player vs AI game instead.
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  6. #26
    Originally Posted by mann61299 Go to original post
    Sometimes the best way to step away from the frustration is to go beat up on bots in a player vs AI game instead.
    Here is the thing. I should not have to play bots to have fun. Ok we get that clear? Ok good.
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  7. #27
    Fighting against players shouldn't give guaranteed wins. If you don't enjoy losing, take time to learn and relearn. I hate Tiandi's dodge light, but now I can parry it thanks to the training mode, I had to learn it and now it doesn't bug me as much.
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  8. #28
    Originally Posted by HerrNein Go to original post
    Here is the thing. I should not have to play bots to have fun. Ok we get that clear? Ok good.
    4vs bots breach mode is actually good . U level up your hero faster and u get gear plus u can learn maps better . It’s all about experience once people practice enough they can get better .
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  9. #29
    Originally Posted by Roseguard_Cpt Go to original post
    Fighting against players shouldn't give guaranteed wins. If you don't enjoy losing, take time to learn and relearn. I hate Tiandi's dodge light, but now I can parry it thanks to the training mode, I had to learn it and now it doesn't bug me as much.
    That would be fine if the issue was something regarding a specific hero. News flash, premade gank squads and deathballers are not that, and they are a cancer which is slowly killing the game because Ubisoft, among refusing to allow matches against premades, refuses to do anything to break up the deathballs to force the no skills to actually make good on their favorite phrase and 'git gud'.
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  10. #30

    This topic is asinine.

    I don't care if I am going up against a team or not, I play to win. It sounds like you and your team just couldn't pull off the victory and you are really emotional about it. I have played solo and in teams. My quality of play doesn't vary and when in a team I am usually number 1 or 2. In solo I am usually carrying my team. If the pressure is on, then you need to turn it up and get better. Keep in mind even doing so won't guarantee a victory, but it can have funny implications. When I go against deathball teams, I usually destroy them. This is because they attack like wild animals and are used to "lesser" (no insult intended) players folding under the pressure. After the fact they either avoid me like the plague, especially in revenge, or Target me specifically because I can wax em solo no problem. I have used this to take objectives or lead them away from objectives. Be the answer your team or randoms needs, go into practice, start doing duels more, and do the weekly arcade SOLO. I promise you will get better, whether you like it or not. Trying to alienate a group of people playing a team based game is stupid. Now, I am all for better matchmaking, but if that's all there is to fight, you better get ready for it. Don't even get me started on rage quitters... Do you know how many games I turned around and won with that looked unwinnable? People are just hopeless bums sometimes.
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