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  1. #1

    Centurion's rework suggestions

    Here my ideas:

    - Give him a side-dodge unblockable punch with wallsplat properties, make it chainable with an heavy.

    - Make his punches like warden shoulderbash, if your opponent dodges you and you do a charged punch you're going to hit him, even if he backdodge.

    - Make his kick slightly faster. It will be like kensei pomo strike or valkirie shieldbash.

    - Make eagle fury alternate as light attack (like berserker Head Slicer) and make it chainable to another light or an heavy. Remove guaranteed uncharged punch if the attack successfully hits.

    - Make his zone feintable (like almost everyone).

    - Let him delay his light attacks (like almost everyone).

    - Make his charged heavy start earlier. This change will avoid the OOS max punish like in this video: https://www.youtube.com/watch?v=KUNUARoYHqs

    - Remove his eagle talon move and replace it (or rework it) like Valkyrie's Spear Sweep Punish. Remove also the "ETIAM" move after the punish 'cause in ganking it's a free guardbreak for the enemy's team.
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  2. #2
    Nerf how much stamina his punches and kicks take away. He doesn't need delayed lights are you serious. If this isn't a troll post idk what to say. He's already really annoying to deal with because of his infinite combo. If anything nerf him.
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  3. #3
    If you speak like that it means you are a low level player... . One day you will understand why a lot of people is beginning to complain about no way to open an enemy. One day you will understand. I don't want to offend you or any other low level player, but that's the reality and ubisoft (that prefer to listen its data) should listen veteran players.
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  4. #4
    - Give him a side-dodge unblockable punch with wallsplat properties, make it chainable with an heavy.
    Gladiator 2.0? Nah, I think it would be better if he didn't have any side dodge attacks, in my opinion,

    - Make his punches like warden shoulderbash, if your opponent dodges you and you do a charged punch you're going to hit him, even if he backdodge.
    This should be a given. Doesn't make any sense and never has made that he cannot track dodging enemies when they don't dodge properly

    - Make his kick slightly faster. It will be like kensei pomo strike or valkirie shieldbash.
    It would become like Conqueror's shield bash or Warlord's headbutt, so no. If you add more recovery frames to a whiffen kick, than I approve it.

    - Make eagle fury alternate as light attack (like berserker Head Slicer) and make it chainable to another light or an heavy. Remove guaranteed uncharged punch if the attack successfully hits.
    It should be sped up a little then.

    - Make his zone feintable (like almost everyone).
    So stupid that now it's not. Same goes for Shinobi.

    - Let him delay his light attacks (like almost everyone).
    Wouldn't be that useful since 500ms are reactable even when delayed.

    - Make his charged heavy start earlier. This change will avoid the OOS max punish like in this video: https://www.youtube.com/watch?v=KUNUARoYHqs
    This would give him an extemely damaging tool, so it would need to be toned down a little in terms of damage. 60 damage on a mixup is insane.

    - Remove his eagle talon move and replace it (or rework it) like Valkyrie's Spear Sweep Punish. Remove also the "ETIAM" move after the punish 'cause in ganking it's a free guardbreak for the enemy's team.
    It would take away his identity, so no. Maybe let him cance the ''ETIAM!'' part by moving, kinda like Shaman does with her execution, where you can cancel the final taunts.
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  5. #5
    Feint after first zone attack. Make kick possible from light attack like LB's shove after heavy (he should also be able to shove after every light). Those changes need to be immediate, right now, and take 10 minutes of coding. But Ubi won't release such a change, as it would mean to the investors "we are trying to make necessary, obviously needed changes to the game", and the investors don't want that. The investors are lobbying for this game to die and disappear from the market in order for their own work to prevail. Either that, or they will make the game so unbearable that they'll appropriate it for cheap enough to then "fix it". That's already happening with Tencent investing.
    Accept that this game will only become worse with new patches (as has been the norm almost for what seems half a year or so), so that it will bankrupt/and or can become "rescued" by even more investing (appropriating).
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  6. #6
    AramenThePiper Centurion needs a side dodge attack, he's half vanguard and half assassin. Warden, conqueror and law for example are not assassin (lawbringer is half heavy half vanguard) and they have a dodge attack, I'm not the only one who think like that and it would be a good way to make Centurion a bit more aggressive. Centurion was made to open turtle player but who know how he works doesn't have any problem against him.
    His kick will become like tiandi opener, that can be delayed and with more range (that was nerfed if someone remember 1 of his 8 nerfs).
    If charged heavy will get buffed on speedness his punish will be 50 of dmg not 60 and it's better than 80 dmg don't you think?
    I love when he says ETIAM but if you ever played centurion and you get a FREE guardbreak in ganking will you love it the same way? Let me tell you another thing, even if you change lock on another enemy while one is on the ground, even if you heavy him the game will FORCE you to pin on the other enemy on the ground, and that is a terrible thing, forcing you to do something you don't want to. And the aftermath is...? A free guardbreak from the other opponent. I'm not saying he should not take a free guardbreak but for such a long time? That's a shame.
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  7. #7
    Oh forgot to say: conqueror has 500 ms light attacks and he can delay them, why cent should not? At high level do you ever seen a centurion who does light -light-light/heavy combo? I don't.
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  8. #8
    I'm sorry, OOS punish like that will deal 45 dmg not 50.
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  9. #9
    Ok I'm tired of posting with no answer from Ubisoft. I'm going to test if they will (one day maybe) say something so I'm going to keep replying to this post.
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  10. #10
    At least they haven't warned you for bumping, when they have warned me after just 1 bump.
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