Originally Posted by
V4MPiR1
Go to original post
The way the game is set up, I don't think CS or smoke are necessary. FBs are required both for snatch and grabs and giving you the extra couple of seconds needed to engage multiple targets (spec. more targets than you could engage without a distraction device before the enemy returns fire).
CS and smoke both have lingering effects which wouldn't give you any advantages in Wildlands. Even by wearing a mask, CS would realistically contaminate any exposed skin, clothing, gear, weapons, ammo, and equipment and be a potential source of irritation after you've completed whatever objectives that necessitated its use. Personally, I would expedite matters with a frag and go straight to shredding hostiles instead of making them cry and then shooting them or taking prisoners. Moreover, the latter would introduce unnecessary risk that could easily cause your 4-man team to be wiped out.
Smoke is primarily used for signalling (esp. aircraft). Since we aren't required to signal extractions or mark targets for artillery or air strikes, smoke in that capacity is useless. When used for blinding or screening, you would need to lob a number of them out before they would put out enough smoke to serve your purpose. Not to mention, you are going to alert every hostile in the area and most probably get wiped out. If you need to use smoke for blinding or screening, the excrement has seriously hit the fan and you're all out of wet wipes, and is indicative of poor planning. Moreover, it would be prudent to research the regional bylaws of where you intend on using them, because there could be some hefty fines if used in Santa Blanca buildings designated as 'No Smoking'.
Apart from realism, game-wise I suspect players would get significant FPS drops given that Wildlands is already graphics demanding without having to render those particular distortive visual effects.
BTW, the M67 frag is HE.