1. #11
    Originally Posted by RavenSkull88 Go to original post
    Hi FoggyPaws,

    Sorry I missed your message earlier! Thanks for the feedback

    We imagined the effect could be purified, yes. The Canadian Devil got quite a bit of criticism along those lines - we were trying to come up with a counter to the Mystical Energy Staff/Hermes Kenny combo, and also thought Pastor Craig's power was a good model, but might have gone too powerful. Someone else suggested a 20sec power instead and maybe 6 cost. We probably will jig the text about a bit to reflect this and be a bit clearer too.
    The primary concern with the ability in my opinion, is that the ability would define the metagame the moment it dropped. Everyone would gravitate to Dark/Mystical in a heartbeat, and anyone who doesn't would be obliterated.
    The ability that the Canadian Devil has would force players to run those themes because of the sheer energy advantage it would give it's users. If a player drops Energy Staff, Hermes Kenny, and Canadian Devil, they WILL win that match unless the opponent is running the same thing.
    It would also force people to have Purify in their decks, as Shaman Token doesn't purify the NK, only played units, so that would only enforce needing Mystical in the top tiers even more.

    Another solution to the problem would be to shorten the ability to 10-15 seconds, and give a second ability, negating additional energy gains from all sources other than passive energy gains for both yourself, and your enemy for the duration, so as follows:

    Warcry: Enemy Cards cost +1 energy to play for 10 sec. Allied and Enemy sources of energy regeneration are negated for 10 sec.
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  2. #12
    You missed wendy,timmy,jimmy,tweek,craig...
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  3. #13
    I think it would be awesome secret bonus stage after completing 900 levels of a main in a single player. Just for a true fans. Some fun.
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